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66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
//
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// Created by Bradley Austin Davis on 2018/11/15
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// Copyright 2013-2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#pragma once
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#include <display-plugins/hmd/HmdDisplayPlugin.h>
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#include <EGL/egl.h>
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#include <QTimer>
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#include <QtPlatformHeaders/QEGLNativeContext>
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#include <QtAndroidExtras/QAndroidJniObject>
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#include <gl/Context.h>
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#include <ovr/VrHandler.h>
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typedef struct ovrTextureSwapChain ovrTextureSwapChain;
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typedef struct ovrMobile ovrMobile;
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typedef struct ANativeWindow ANativeWindow;
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class OculusMobileDisplayPlugin : public HmdDisplayPlugin, public ovr::VrHandler {
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using Parent = HmdDisplayPlugin;
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public:
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OculusMobileDisplayPlugin();
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virtual ~OculusMobileDisplayPlugin();
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bool isSupported() const override { return true; };
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bool hasAsyncReprojection() const override { return true; }
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bool getSupportsAutoSwitch() override final { return false; }
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QThread::Priority getPresentPriority() override { return QThread::TimeCriticalPriority; }
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glm::mat4 getEyeProjection(Eye eye, const glm::mat4& baseProjection) const override;
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glm::mat4 getCullingProjection(const glm::mat4& baseProjection) const override;
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// Stereo specific methods
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void resetSensors() override final;
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bool beginFrameRender(uint32_t frameIndex) override;
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QRectF getPlayAreaRect() override;
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float getTargetFrameRate() const override;
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void init() override;
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void deinit() override;
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protected:
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const QString getName() const override { return NAME; }
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bool internalActivate() override;
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void internalDeactivate() override;
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void customizeContext() override;
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void uncustomizeContext() override;
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void updatePresentPose() override;
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void internalPresent() override;
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void hmdPresent() override { throw std::runtime_error("Unused"); }
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bool isHmdMounted() const override;
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bool alwaysPresent() const override { return true; }
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static const char* NAME;
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mutable gl::Context* _mainContext{ nullptr };
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uint32_t _readFbo;
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};
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