overte-HifiExperiments/interface/src/MenuRow.cpp

83 lines
2 KiB
C++

//
// MenuRow.cpp
// hifi
//
// Created by Dominque Vincent on 4/10/13.
//
//
#include <algorithm>
#include <cstring>
#include "InterfaceConfig.h"
#include "Util.h"
#include "MenuRow.h"
#include "MenuColumn.h"
#include "Menu.h"
MenuRow::MenuRow() :
callback(NULL),
stateNameCallback(NULL) {
}
MenuRow::MenuRow(const char * columnName, MenuRowCallback callback) :
callback(callback),
stateNameCallback(NULL) {
this->nameLength = strlen(columnName);
strncpy(this->rowName, columnName, MAX_COLUMN_NAME); // copy the base name
strncpy(this->rowName, this->getName(), MAX_COLUMN_NAME); // now add in state
rowWidth = 0;
}
MenuRow::MenuRow(const char * columnName, MenuRowCallback callback, MenuStateNameCallback stateNameCallback) :
callback(callback),
stateNameCallback(stateNameCallback) {
this->nameLength = strlen(columnName);
strncpy(this->rowName, columnName, MAX_COLUMN_NAME);
strncpy(this->rowName, this->getName(), MAX_COLUMN_NAME); // now add in state
rowWidth = 0;
}
MenuRow::~MenuRow() {
}
void MenuRow::call() {
callback(MENU_ROW_PICKED);
}
const char* MenuRow::getStateName() {
int currentValue = callback(MENU_ROW_GET_VALUE);
const char* stateName;
// If the MenuRow has a custom stateNameCallback function, then call it to get a string
// to display in the menu. Otherwise, use the default implementation.
if (stateNameCallback != NULL) {
stateName = stateNameCallback(currentValue);
} else {
if (currentValue == 0) {
stateName = " OFF ";
} else if (currentValue == 1) {
stateName = " ON ";
} else {
stateName = " ";
}
}
return stateName;
}
char* MenuRow::getName() {
strcpy(this->rowName + nameLength, getStateName());
return this->rowName;
}
int MenuRow::getWidth(float scale, int mono, int leftPosition) {
if (rowWidth == 0) {
rowWidth = widthText( scale, mono, this->rowName);
}
return rowWidth;
}
int MenuRow::getWidth() {
return rowWidth;
}