overte-HifiExperiments/interface/src/avatar
2017-10-23 17:37:43 -07:00
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AvatarActionFarGrab.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionFarGrab.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionHold.cpp Bug fixes for laser offset and avatar hold action 2017-08-31 17:26:00 -07:00
AvatarActionHold.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarManager.cpp Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread. 2017-10-11 17:32:34 -07:00
AvatarManager.h fix AvatarManger::findRayIntersection from script thread 2017-10-03 15:31:49 -07:00
AvatarMotionState.cpp support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
AvatarMotionState.h remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
MyAvatar.cpp clean-up concept of puffed queryAACube 2017-10-19 13:19:13 -07:00
MyAvatar.h Code review 2017-10-18 21:08:10 +13:00
MyCharacterController.cpp Crash fix for avatars that are missing "Hips", "Head" and other required joints. 2017-08-04 11:19:09 -07:00
MyCharacterController.h support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyHead.cpp Merge branch 'master' into feature/secondary-pose-support 2017-08-04 16:11:13 -07:00
MyHead.h work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation 2017-06-02 15:29:20 -07:00
MySkeletonModel.cpp Fix run blends and removed debug draws 2017-08-25 15:48:53 -07:00
MySkeletonModel.h Refactored how controller poses are stored in MyAvatar. 2017-07-13 15:01:14 -07:00