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BulletUtil.h
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CharacterController: added hard limit to follow displacement
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2016-01-21 17:27:45 -08:00 |
CharacterController.cpp
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CharacterController: removed unnecessary code.
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2016-02-05 10:53:58 -08:00 |
CharacterController.h
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MyAvatar: Standing Takeoff and In-Air Animations
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2016-02-04 17:56:07 -08:00 |
ContactInfo.cpp
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
ContactInfo.h
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
EntityMotionState.cpp
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server-side release ownership
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2016-02-04 13:26:07 -08:00 |
EntityMotionState.h
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server-side release ownership
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2016-02-04 13:26:07 -08:00 |
MeshMassProperties.cpp
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
MeshMassProperties.h
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fix windows build
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2015-05-27 09:14:11 -07:00 |
ObjectAction.cpp
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prevent nan inside spring action
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2016-01-15 08:44:52 -08:00 |
ObjectAction.h
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fix for override warnings with clang on OS X
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2016-01-15 15:41:34 -08:00 |
ObjectActionOffset.cpp
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adjust how the decision to send action changes over the wire is made
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2015-11-12 15:27:10 -08:00 |
ObjectActionOffset.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
ObjectActionSpring.cpp
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prevent nan inside spring action
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2016-01-15 08:44:52 -08:00 |
ObjectActionSpring.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
ObjectMotionState.cpp
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namechange MotionType to PhysicsMotionType
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2016-01-15 15:21:25 -08:00 |
ObjectMotionState.h
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merge from upstream, respond to code review
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2016-01-19 14:38:22 -08:00 |
PhysicalEntitySimulation.cpp
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update some comments
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2016-02-04 13:26:06 -08:00 |
PhysicalEntitySimulation.h
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fix crash when deleting entities quickly
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2016-01-22 10:25:10 -08:00 |
PhysicsEngine.cpp
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move collision group/mask calculus into EntityItem
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2016-01-19 19:52:08 -08:00 |
PhysicsEngine.h
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move collision group/mask calculus into EntityItem
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2016-01-19 19:52:08 -08:00 |
PhysicsLogging.cpp
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
PhysicsLogging.h
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try again without macro
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2015-04-07 09:59:04 -07:00 |
ShapeFactory.cpp
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allow compound collision shapes with less than 2 sub-shapes
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2015-08-25 11:46:34 -07:00 |
ShapeFactory.h
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cleanup comments
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2015-06-04 16:56:14 -07:00 |
ShapeManager.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.h
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ThreadSafeDynamicsWorld.cpp
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some refactoring and a bug fix -- grab script can throw things again
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2015-10-30 16:35:50 -07:00 |
ThreadSafeDynamicsWorld.h
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flag kinematic objs when changed in stepSimulation()
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2015-10-30 14:53:29 -07:00 |