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AABox.cpp
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
AABox.h
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
CoverageMap.cpp
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removed some comments
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2013-07-10 11:17:23 -07:00 |
CoverageMap.h
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add version of recurse tree that uses pointer stack and allows timing breaks
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2013-07-10 11:09:48 -07:00 |
CoverageMapV2.cpp
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cleaned up CoverageMapV2 recursion code, fixes crazy false occlusion
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2013-06-29 00:15:57 -07:00 |
CoverageMapV2.h
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cleaned up CoverageMapV2 recursion code, fixes crazy false occlusion
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2013-06-29 00:15:57 -07:00 |
EnvironmentData.cpp
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Restore the original floor behavior.
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2013-05-23 10:32:12 -07:00 |
EnvironmentData.h
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Support for multiple environments, collisions with notional planet surfaces.
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2013-05-21 21:33:08 -07:00 |
GeometryUtil.cpp
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removed some comments
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2013-07-10 11:19:49 -07:00 |
GeometryUtil.h
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added support for clipping polygons to screen bounds, not yet enabled since it doesn't help performance, will use in future
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2013-06-21 16:42:55 -07:00 |
Plane.cpp
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refactors logging
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2013-05-21 01:00:10 +02:00 |
Plane.h
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Cleanup for coding standard fix bug in creation of plane from points
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2013-04-21 15:18:17 -07:00 |
SceneUtils.cpp
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Added more SceneUtils support cleaned up voxel-edit to use scene utils
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2013-05-08 02:15:39 -07:00 |
SceneUtils.h
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Added more SceneUtils support cleaned up voxel-edit to use scene utils
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2013-05-08 02:15:39 -07:00 |
SquarePixelMap.cpp
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re #19385: CR changes
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2013-07-02 23:04:06 +02:00 |
SquarePixelMap.h
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re #19385: CR changes
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2013-07-02 23:04:06 +02:00 |
ViewFrustum.cpp
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removed some dead code
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2013-07-10 11:21:38 -07:00 |
ViewFrustum.h
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add 'level' param to tree recursion
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2013-07-09 13:17:21 -07:00 |
VoxelConstants.h
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Fixed merge issue with new orientation vectors, migrated to common identity names
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2013-06-04 17:27:40 -07:00 |
VoxelNode.cpp
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Finished adding concept of density to the voxel server, objects now appear more visible at a distance in an appealing way.
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2013-06-09 12:48:22 -07:00 |
VoxelNode.h
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add version of recurse tree that uses pointer stack and allows timing breaks
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2013-07-10 11:09:48 -07:00 |
VoxelNodeBag.cpp
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added contains() and remove() methods
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2013-05-08 14:22:03 -07:00 |
VoxelNodeBag.h
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added contains() and remove() methods
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2013-05-08 14:22:03 -07:00 |
VoxelProjectedPolygon.cpp
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debug statistics for intersect calls
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2013-07-03 10:58:30 -07:00 |
VoxelProjectedPolygon.h
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debug statistics for intersect calls
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2013-07-03 10:58:30 -07:00 |
VoxelTree.cpp
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only get boundary distance once, since its the same for all grandchildren
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2013-07-10 16:12:13 -07:00 |
VoxelTree.h
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add version of recurse tree that uses pointer stack and allows timing breaks
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2013-07-10 11:09:48 -07:00 |