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2.added step.js and cg_lean.js to the developer folder 3.added menu item for toggling the hips following between head and hips 4.added new function to return true if the root of MyAvatar is translating to be under the head. Used to smooth the path of the hips 5.added computeCounterBalance to MyAvatar.h and cpp 6.added the menu item under developer/avatar to enable debug draw of the base of support in menu.h menu.cpp MyAvatar.h MyAvatar.cpp 7.added head yaw into the calculation of the hip rotation for the center of gravity. This is already was happening in the deriveBodyFromHMD code that is default 8.Changed Constants in Avatar constants for the base of support 9.fixed the over rotation of the shoulders 10.fixed scaling problem in cg computation 11.added room for going up on the toes without stretching |
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CMakeLists.txt |