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Previously getCenterEyeCalibrationMat() would return the average eye position for an avatar, if the eyes are missing. Now we fall back to using the HeadCalibrationMat() and adding an offset from the head to the center of the eyes. This is more accurate for characters that don't quite have human proportions. |
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i18n | ||
icon | ||
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src | ||
ui | ||
CMakeLists.txt | ||
interface.exe.manifest |