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271 lines
9.9 KiB
C++
271 lines
9.9 KiB
C++
//
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// AudioRingBuffer.cpp
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// libraries/audio/src
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//
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// Created by Stephen Birarda on 2/1/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <cstring>
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#include <functional>
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#include <math.h>
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#include <QtCore/QDebug>
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#include <PacketHeaders.h>
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#include "AudioRingBuffer.h"
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AudioRingBuffer::AudioRingBuffer(int numFrameSamples, bool randomAccessMode, int numFramesCapacity) :
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_frameCapacity(numFramesCapacity),
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_sampleCapacity(numFrameSamples * numFramesCapacity),
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_bufferLength(numFrameSamples * (numFramesCapacity + 1)),
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_numFrameSamples(numFrameSamples),
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_randomAccessMode(randomAccessMode),
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_overflowCount(0)
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{
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if (numFrameSamples) {
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_buffer = new int16_t[_bufferLength];
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memset(_buffer, 0, _bufferLength * sizeof(int16_t));
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_nextOutput = _buffer;
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_endOfLastWrite = _buffer;
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} else {
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_buffer = NULL;
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_nextOutput = NULL;
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_endOfLastWrite = NULL;
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}
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};
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AudioRingBuffer::~AudioRingBuffer() {
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delete[] _buffer;
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}
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void AudioRingBuffer::reset() {
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clear();
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_overflowCount = 0;
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}
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void AudioRingBuffer::resizeForFrameSize(int numFrameSamples) {
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delete[] _buffer;
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_sampleCapacity = numFrameSamples * _frameCapacity;
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_bufferLength = numFrameSamples * (_frameCapacity + 1);
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_numFrameSamples = numFrameSamples;
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_buffer = new int16_t[_bufferLength];
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memset(_buffer, 0, _bufferLength * sizeof(int16_t));
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if (_randomAccessMode) {
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memset(_buffer, 0, _bufferLength * sizeof(int16_t));
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}
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reset();
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}
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void AudioRingBuffer::clear() {
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_endOfLastWrite = _buffer;
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_nextOutput = _buffer;
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}
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int AudioRingBuffer::readSamples(int16_t* destination, int maxSamples) {
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return readData((char*)destination, maxSamples * sizeof(int16_t)) / sizeof(int16_t);
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}
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int AudioRingBuffer::readData(char *data, int maxSize) {
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// only copy up to the number of samples we have available
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int numReadSamples = std::min((int)(maxSize / sizeof(int16_t)), samplesAvailable());
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// If we're in random access mode, then we consider our number of available read samples slightly
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// differently. Namely, if anything has been written, we say we have as many samples as they ask for
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// otherwise we say we have nothing available
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if (_randomAccessMode) {
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numReadSamples = _endOfLastWrite ? (maxSize / sizeof(int16_t)) : 0;
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}
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if (_nextOutput + numReadSamples > _buffer + _bufferLength) {
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// we're going to need to do two reads to get this data, it wraps around the edge
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// read to the end of the buffer
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int numSamplesToEnd = (_buffer + _bufferLength) - _nextOutput;
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memcpy(data, _nextOutput, numSamplesToEnd * sizeof(int16_t));
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if (_randomAccessMode) {
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memset(_nextOutput, 0, numSamplesToEnd * sizeof(int16_t)); // clear it
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}
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// read the rest from the beginning of the buffer
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memcpy(data + (numSamplesToEnd * sizeof(int16_t)), _buffer, (numReadSamples - numSamplesToEnd) * sizeof(int16_t));
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if (_randomAccessMode) {
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memset(_buffer, 0, (numReadSamples - numSamplesToEnd) * sizeof(int16_t)); // clear it
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}
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} else {
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// read the data
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memcpy(data, _nextOutput, numReadSamples * sizeof(int16_t));
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if (_randomAccessMode) {
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memset(_nextOutput, 0, numReadSamples * sizeof(int16_t)); // clear it
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}
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}
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// push the position of _nextOutput by the number of samples read
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_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, numReadSamples);
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return numReadSamples * sizeof(int16_t);
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}
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int AudioRingBuffer::writeSamples(const int16_t* source, int maxSamples) {
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return writeData((const char*)source, maxSamples * sizeof(int16_t)) / sizeof(int16_t);
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}
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int AudioRingBuffer::writeData(const char* data, int maxSize) {
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// make sure we have enough bytes left for this to be the right amount of audio
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// otherwise we should not copy that data, and leave the buffer pointers where they are
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int samplesToCopy = std::min((int)(maxSize / sizeof(int16_t)), _sampleCapacity);
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int samplesRoomFor = _sampleCapacity - samplesAvailable();
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if (samplesToCopy > samplesRoomFor) {
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// there's not enough room for this write. erase old data to make room for this new data
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int samplesToDelete = samplesToCopy - samplesRoomFor;
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_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, samplesToDelete);
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_overflowCount++;
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qDebug() << "Overflowed ring buffer! Overwriting old data";
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}
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if (_endOfLastWrite + samplesToCopy <= _buffer + _bufferLength) {
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memcpy(_endOfLastWrite, data, samplesToCopy * sizeof(int16_t));
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} else {
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int numSamplesToEnd = (_buffer + _bufferLength) - _endOfLastWrite;
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memcpy(_endOfLastWrite, data, numSamplesToEnd * sizeof(int16_t));
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memcpy(_buffer, data + (numSamplesToEnd * sizeof(int16_t)), (samplesToCopy - numSamplesToEnd) * sizeof(int16_t));
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}
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_endOfLastWrite = shiftedPositionAccomodatingWrap(_endOfLastWrite, samplesToCopy);
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return samplesToCopy * sizeof(int16_t);
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}
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int16_t& AudioRingBuffer::operator[](const int index) {
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return *shiftedPositionAccomodatingWrap(_nextOutput, index);
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}
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const int16_t& AudioRingBuffer::operator[] (const int index) const {
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return *shiftedPositionAccomodatingWrap(_nextOutput, index);
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}
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void AudioRingBuffer::shiftReadPosition(unsigned int numSamples) {
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_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, numSamples);
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}
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int AudioRingBuffer::samplesAvailable() const {
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if (!_endOfLastWrite) {
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return 0;
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}
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int sampleDifference = _endOfLastWrite - _nextOutput;
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if (sampleDifference < 0) {
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sampleDifference += _bufferLength;
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}
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return sampleDifference;
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}
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int AudioRingBuffer::addSilentSamples(int silentSamples) {
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int samplesRoomFor = _sampleCapacity - samplesAvailable();
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if (silentSamples > samplesRoomFor) {
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// there's not enough room for this write. write as many silent samples as we have room for
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silentSamples = samplesRoomFor;
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qDebug() << "Dropping some silent samples to prevent ring buffer overflow";
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}
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// memset zeroes into the buffer, accomodate a wrap around the end
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// push the _endOfLastWrite to the correct spot
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if (_endOfLastWrite + silentSamples <= _buffer + _bufferLength) {
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memset(_endOfLastWrite, 0, silentSamples * sizeof(int16_t));
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} else {
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int numSamplesToEnd = (_buffer + _bufferLength) - _endOfLastWrite;
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memset(_endOfLastWrite, 0, numSamplesToEnd * sizeof(int16_t));
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memset(_buffer, 0, (silentSamples - numSamplesToEnd) * sizeof(int16_t));
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}
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_endOfLastWrite = shiftedPositionAccomodatingWrap(_endOfLastWrite, silentSamples);
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return silentSamples;
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}
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int16_t* AudioRingBuffer::shiftedPositionAccomodatingWrap(int16_t* position, int numSamplesShift) const {
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if (numSamplesShift > 0 && position + numSamplesShift >= _buffer + _bufferLength) {
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// this shift will wrap the position around to the beginning of the ring
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return position + numSamplesShift - _bufferLength;
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} else if (numSamplesShift < 0 && position + numSamplesShift < _buffer) {
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// this shift will go around to the end of the ring
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return position + numSamplesShift + _bufferLength;
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} else {
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return position + numSamplesShift;
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}
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}
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float AudioRingBuffer::getFrameLoudness(const int16_t* frameStart) const {
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float loudness = 0.0f;
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const int16_t* sampleAt = frameStart;
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const int16_t* _bufferLastAt = _buffer + _bufferLength - 1;
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for (int i = 0; i < _numFrameSamples; ++i) {
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loudness += fabsf(*sampleAt);
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sampleAt = sampleAt == _bufferLastAt ? _buffer : sampleAt + 1;
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}
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loudness /= _numFrameSamples;
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loudness /= AudioConstants::MAX_SAMPLE_VALUE;
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return loudness;
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}
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float AudioRingBuffer::getFrameLoudness(ConstIterator frameStart) const {
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if (frameStart.isNull()) {
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return 0.0f;
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}
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return getFrameLoudness(&(*frameStart));
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}
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float AudioRingBuffer::getNextOutputFrameLoudness() const {
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return getFrameLoudness(_nextOutput);
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}
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int AudioRingBuffer::writeSamples(ConstIterator source, int maxSamples) {
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int samplesToCopy = std::min(maxSamples, _sampleCapacity);
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int samplesRoomFor = _sampleCapacity - samplesAvailable();
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if (samplesToCopy > samplesRoomFor) {
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// there's not enough room for this write. erase old data to make room for this new data
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int samplesToDelete = samplesToCopy - samplesRoomFor;
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_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, samplesToDelete);
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_overflowCount++;
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qDebug() << "Overflowed ring buffer! Overwriting old data";
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}
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int16_t* bufferLast = _buffer + _bufferLength - 1;
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for (int i = 0; i < samplesToCopy; i++) {
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*_endOfLastWrite = *source;
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_endOfLastWrite = (_endOfLastWrite == bufferLast) ? _buffer : _endOfLastWrite + 1;
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++source;
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}
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return samplesToCopy;
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}
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int AudioRingBuffer::writeSamplesWithFade(ConstIterator source, int maxSamples, float fade) {
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int samplesToCopy = std::min(maxSamples, _sampleCapacity);
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int samplesRoomFor = _sampleCapacity - samplesAvailable();
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if (samplesToCopy > samplesRoomFor) {
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// there's not enough room for this write. erase old data to make room for this new data
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int samplesToDelete = samplesToCopy - samplesRoomFor;
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_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, samplesToDelete);
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_overflowCount++;
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qDebug() << "Overflowed ring buffer! Overwriting old data";
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}
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int16_t* bufferLast = _buffer + _bufferLength - 1;
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for (int i = 0; i < samplesToCopy; i++) {
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*_endOfLastWrite = (int16_t)((float)(*source) * fade);
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_endOfLastWrite = (_endOfLastWrite == bufferLast) ? _buffer : _endOfLastWrite + 1;
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++source;
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}
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return samplesToCopy;
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}
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