overte-HifiExperiments/libraries/networking/src/AssetClient.cpp
2017-08-25 10:56:27 -07:00

823 lines
28 KiB
C++

//
// AssetClient.cpp
// libraries/networking/src
//
// Created by Ryan Huffman on 2015/07/21
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AssetClient.h"
#include <cstdint>
#include <QtCore/QBuffer>
#include <QtCore/QStandardPaths>
#include <QtCore/QThread>
#include <QtScript/QScriptEngine>
#include <QtNetwork/QNetworkDiskCache>
#include <shared/GlobalAppProperties.h>
#include "AssetRequest.h"
#include "AssetUpload.h"
#include "AssetUtils.h"
#include "MappingRequest.h"
#include "NetworkAccessManager.h"
#include "NetworkLogging.h"
#include "NodeList.h"
#include "PacketReceiver.h"
#include "ResourceCache.h"
MessageID AssetClient::_currentID = 0;
AssetClient::AssetClient() {
_cacheDir = qApp->property(hifi::properties::APP_LOCAL_DATA_PATH).toString();
setCustomDeleter([](Dependency* dependency){
static_cast<AssetClient*>(dependency)->deleteLater();
});
auto nodeList = DependencyManager::get<NodeList>();
auto& packetReceiver = nodeList->getPacketReceiver();
packetReceiver.registerListener(PacketType::AssetMappingOperationReply, this, "handleAssetMappingOperationReply");
packetReceiver.registerListener(PacketType::AssetGetInfoReply, this, "handleAssetGetInfoReply");
packetReceiver.registerListener(PacketType::AssetGetReply, this, "handleAssetGetReply", true);
packetReceiver.registerListener(PacketType::AssetUploadReply, this, "handleAssetUploadReply");
connect(nodeList.data(), &LimitedNodeList::nodeKilled, this, &AssetClient::handleNodeKilled);
connect(nodeList.data(), &LimitedNodeList::clientConnectionToNodeReset,
this, &AssetClient::handleNodeClientConnectionReset);
}
void AssetClient::init() {
Q_ASSERT(QThread::currentThread() == thread());
// Setup disk cache if not already
auto& networkAccessManager = NetworkAccessManager::getInstance();
if (!networkAccessManager.cache()) {
if (_cacheDir.isEmpty()) {
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
_cacheDir = !cachePath.isEmpty() ? cachePath : "interfaceCache";
}
QNetworkDiskCache* cache = new QNetworkDiskCache();
cache->setMaximumCacheSize(MAXIMUM_CACHE_SIZE);
cache->setCacheDirectory(_cacheDir);
networkAccessManager.setCache(cache);
qInfo() << "ResourceManager disk cache setup at" << _cacheDir
<< "(size:" << MAXIMUM_CACHE_SIZE / BYTES_PER_GIGABYTES << "GB)";
}
}
void AssetClient::cacheInfoRequest(QObject* reciever, QString slot) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "cacheInfoRequest", Qt::QueuedConnection,
Q_ARG(QObject*, reciever), Q_ARG(QString, slot));
return;
}
if (auto* cache = qobject_cast<QNetworkDiskCache*>(NetworkAccessManager::getInstance().cache())) {
QMetaObject::invokeMethod(reciever, slot.toStdString().data(), Qt::QueuedConnection,
Q_ARG(QString, cache->cacheDirectory()),
Q_ARG(qint64, cache->cacheSize()),
Q_ARG(qint64, cache->maximumCacheSize()));
} else {
qCWarning(asset_client) << "No disk cache to get info from.";
}
}
void AssetClient::clearCache() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "clearCache", Qt::QueuedConnection);
return;
}
if (auto cache = NetworkAccessManager::getInstance().cache()) {
qInfo() << "AssetClient::clearCache(): Clearing disk cache.";
cache->clear();
} else {
qCWarning(asset_client) << "No disk cache to clear.";
}
}
void AssetClient::handleAssetMappingOperationReply(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
Q_ASSERT(QThread::currentThread() == thread());
MessageID messageID;
message->readPrimitive(&messageID);
AssetServerError error;
message->readPrimitive(&error);
// Check if we have any pending requests for this node
auto messageMapIt = _pendingMappingRequests.find(senderNode);
if (messageMapIt != _pendingMappingRequests.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, message);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
bool haveAssetServer() {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (!assetServer) {
qCWarning(asset_client) << "Could not complete AssetClient operation "
<< "since you are not currently connected to an asset-server.";
return false;
}
return true;
}
GetMappingRequest* AssetClient::createGetMappingRequest(const AssetPath& path) {
auto request = new GetMappingRequest(path);
request->moveToThread(thread());
return request;
}
GetAllMappingsRequest* AssetClient::createGetAllMappingsRequest() {
auto request = new GetAllMappingsRequest();
request->moveToThread(thread());
return request;
}
DeleteMappingsRequest* AssetClient::createDeleteMappingsRequest(const AssetPathList& paths) {
auto request = new DeleteMappingsRequest(paths);
request->moveToThread(thread());
return request;
}
SetMappingRequest* AssetClient::createSetMappingRequest(const AssetPath& path, const AssetHash& hash) {
auto request = new SetMappingRequest(path, hash);
request->moveToThread(thread());
return request;
}
RenameMappingRequest* AssetClient::createRenameMappingRequest(const AssetPath& oldPath, const AssetPath& newPath) {
auto request = new RenameMappingRequest(oldPath, newPath);
request->moveToThread(thread());
return request;
}
SetBakingEnabledRequest* AssetClient::createSetBakingEnabledRequest(const AssetPathList& path, bool enabled) {
auto bakingEnabledRequest = new SetBakingEnabledRequest(path, enabled);
bakingEnabledRequest->moveToThread(thread());
return bakingEnabledRequest;
}
AssetRequest* AssetClient::createRequest(const AssetHash& hash, const ByteRange& byteRange) {
auto request = new AssetRequest(hash, byteRange);
// Move to the AssetClient thread in case we are not currently on that thread (which will usually be the case)
request->moveToThread(thread());
return request;
}
AssetUpload* AssetClient::createUpload(const QString& filename) {
auto upload = new AssetUpload(filename);
upload->moveToThread(thread());
return upload;
}
AssetUpload* AssetClient::createUpload(const QByteArray& data) {
auto upload = new AssetUpload(data);
upload->moveToThread(thread());
return upload;
}
MessageID AssetClient::getAsset(const QString& hash, DataOffset start, DataOffset end,
ReceivedAssetCallback callback, ProgressCallback progressCallback) {
Q_ASSERT(QThread::currentThread() == thread());
if (hash.length() != SHA256_HASH_HEX_LENGTH) {
qCWarning(asset_client) << "Invalid hash size";
return false;
}
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto messageID = ++_currentID;
auto payloadSize = sizeof(messageID) + SHA256_HASH_LENGTH + sizeof(start) + sizeof(end);
auto packet = NLPacket::create(PacketType::AssetGet, payloadSize, true);
qCDebug(asset_client) << "Requesting data from" << start << "to" << end << "of" << hash << "from asset-server.";
packet->writePrimitive(messageID);
packet->write(QByteArray::fromHex(hash.toLatin1()));
packet->writePrimitive(start);
packet->writePrimitive(end);
if (nodeList->sendPacket(std::move(packet), *assetServer) != -1) {
_pendingRequests[assetServer][messageID] = { QSharedPointer<ReceivedMessage>(), callback, progressCallback };
return messageID;
}
}
callback(false, AssetServerError::NoError, QByteArray());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::getAssetInfo(const QString& hash, GetInfoCallback callback) {
Q_ASSERT(QThread::currentThread() == thread());
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto messageID = ++_currentID;
auto payloadSize = sizeof(messageID) + SHA256_HASH_LENGTH;
auto packet = NLPacket::create(PacketType::AssetGetInfo, payloadSize, true);
packet->writePrimitive(messageID);
packet->write(QByteArray::fromHex(hash.toLatin1()));
if (nodeList->sendPacket(std::move(packet), *assetServer) != -1) {
_pendingInfoRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, { "", 0 });
return INVALID_MESSAGE_ID;
}
void AssetClient::handleAssetGetInfoReply(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
Q_ASSERT(QThread::currentThread() == thread());
MessageID messageID;
message->readPrimitive(&messageID);
auto assetHash = message->read(SHA256_HASH_LENGTH);
AssetServerError error;
message->readPrimitive(&error);
AssetInfo info { assetHash.toHex(), 0 };
if (error == AssetServerError::NoError) {
message->readPrimitive(&info.size);
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingInfoRequests.find(senderNode);
if (messageMapIt != _pendingInfoRequests.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, info);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
void AssetClient::handleAssetGetReply(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
Q_ASSERT(QThread::currentThread() == thread());
auto assetHash = message->readHead(SHA256_HASH_LENGTH);
qCDebug(asset_client) << "Got reply for asset: " << assetHash.toHex();
MessageID messageID;
message->readHeadPrimitive(&messageID);
AssetServerError error;
message->readHeadPrimitive(&error);
DataOffset length = 0;
if (!error) {
message->readHeadPrimitive(&length);
} else {
qCWarning(asset_client) << "Failure getting asset: " << error;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingRequests.find(senderNode);
if (messageMapIt == _pendingRequests.end()) {
return;
}
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt == messageCallbackMap.end()) {
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
return;
}
auto& callbacks = requestIt->second;
// Store message in case we need to disconnect from it later.
callbacks.message = message;
auto weakNode = senderNode.toWeakRef();
connect(message.data(), &ReceivedMessage::progress, this, [this, weakNode, messageID, length](qint64 size) {
handleProgressCallback(weakNode, messageID, size, length);
});
connect(message.data(), &ReceivedMessage::completed, this, [this, weakNode, messageID, length]() {
handleCompleteCallback(weakNode, messageID, length);
});
if (message->isComplete()) {
disconnect(message.data(), nullptr, this, nullptr);
if (length != message->getBytesLeftToRead()) {
callbacks.completeCallback(false, error, QByteArray());
} else {
callbacks.completeCallback(true, error, message->readAll());
}
messageCallbackMap.erase(requestIt);
}
}
void AssetClient::handleProgressCallback(const QWeakPointer<Node>& node, MessageID messageID,
qint64 size, DataOffset length) {
auto senderNode = node.toStrongRef();
if (!senderNode) {
return;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingRequests.find(senderNode);
if (messageMapIt == _pendingRequests.end()) {
return;
}
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt == messageCallbackMap.end()) {
return;
}
auto& callbacks = requestIt->second;
callbacks.progressCallback(size, length);
}
void AssetClient::handleCompleteCallback(const QWeakPointer<Node>& node, MessageID messageID, DataOffset length) {
auto senderNode = node.toStrongRef();
if (!senderNode) {
qCWarning(asset_client) << "Got completed asset for node that no longer exists";
return;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingRequests.find(senderNode);
if (messageMapIt == _pendingRequests.end()) {
qCWarning(asset_client) << "Got completed asset for a node that doesn't have any pending requests";
return;
}
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt == messageCallbackMap.end()) {
qCWarning(asset_client) << "Got completed asset for a request that doesn't exist";
return;
}
auto& callbacks = requestIt->second;
auto& message = callbacks.message;
if (!message) {
qCWarning(asset_client) << "Got completed asset for a message that doesn't exist";
return;
}
if (message->failed() || length != message->getBytesLeftToRead()) {
callbacks.completeCallback(false, AssetServerError::NoError, QByteArray());
} else {
callbacks.completeCallback(true, AssetServerError::NoError, message->readAll());
}
// We should never get to this point without the associated senderNode and messageID
// in our list of pending requests. If the senderNode had disconnected or the message
// had been canceled, we should have been disconnected from the ReceivedMessage
// signals and thus never had this lambda called.
messageCallbackMap.erase(messageID);
}
MessageID AssetClient::getAssetMapping(const AssetPath& path, MappingOperationCallback callback) {
Q_ASSERT(QThread::currentThread() == thread());
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::Get);
packetList->writeString(path);
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::getAllAssetMappings(MappingOperationCallback callback) {
Q_ASSERT(QThread::currentThread() == thread());
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::GetAll);
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::deleteAssetMappings(const AssetPathList& paths, MappingOperationCallback callback) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::Delete);
packetList->writePrimitive(int(paths.size()));
for (auto& path: paths) {
packetList->writeString(path);
}
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::setAssetMapping(const QString& path, const AssetHash& hash, MappingOperationCallback callback) {
Q_ASSERT(QThread::currentThread() == thread());
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::Set);
packetList->writeString(path);
packetList->write(QByteArray::fromHex(hash.toUtf8()));
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::renameAssetMapping(const AssetPath& oldPath, const AssetPath& newPath, MappingOperationCallback callback) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::Rename);
packetList->writeString(oldPath);
packetList->writeString(newPath);
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
MessageID AssetClient::setBakingEnabled(const AssetPathList& paths, bool enabled, MappingOperationCallback callback) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetMappingOperation, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(AssetMappingOperationType::SetBakingEnabled);
packetList->writePrimitive(enabled);
packetList->writePrimitive(int(paths.size()));
for (auto& path : paths) {
packetList->writeString(path);
}
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingMappingRequests[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
return INVALID_MESSAGE_ID;
}
bool AssetClient::cancelMappingRequest(MessageID id) {
Q_ASSERT(QThread::currentThread() == thread());
for (auto& kv : _pendingMappingRequests) {
if (kv.second.erase(id)) {
return true;
}
}
return false;
}
bool AssetClient::cancelGetAssetInfoRequest(MessageID id) {
Q_ASSERT(QThread::currentThread() == thread());
for (auto& kv : _pendingInfoRequests) {
if (kv.second.erase(id)) {
return true;
}
}
return false;
}
bool AssetClient::cancelGetAssetRequest(MessageID id) {
Q_ASSERT(QThread::currentThread() == thread());
// Search through each pending mapping request for id `id`
for (auto& kv : _pendingRequests) {
auto& messageCallbackMap = kv.second;
auto requestIt = messageCallbackMap.find(id);
if (requestIt != messageCallbackMap.end()) {
auto& message = requestIt->second.message;
if (message) {
// disconnect from all signals emitting from the pending message
disconnect(message.data(), nullptr, this, nullptr);
}
messageCallbackMap.erase(requestIt);
return true;
}
}
return false;
}
bool AssetClient::cancelUploadAssetRequest(MessageID id) {
Q_ASSERT(QThread::currentThread() == thread());
// Search through each pending mapping request for id `id`
for (auto& kv : _pendingUploads) {
if (kv.second.erase(id)) {
return true;
}
}
return false;
}
MessageID AssetClient::uploadAsset(const QByteArray& data, UploadResultCallback callback) {
Q_ASSERT(QThread::currentThread() == thread());
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetUpload, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
uint64_t size = data.length();
packetList->writePrimitive(size);
packetList->write(data.constData(), size);
if (nodeList->sendPacketList(std::move(packetList), *assetServer) != -1) {
_pendingUploads[assetServer][messageID] = callback;
return messageID;
}
}
callback(false, AssetServerError::NoError, QString());
return INVALID_MESSAGE_ID;
}
void AssetClient::handleAssetUploadReply(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
Q_ASSERT(QThread::currentThread() == thread());
MessageID messageID;
message->readPrimitive(&messageID);
AssetServerError error;
message->readPrimitive(&error);
QString hashString;
if (error) {
qCWarning(asset_client) << "Error uploading file to asset server";
} else {
auto hash = message->read(SHA256_HASH_LENGTH);
hashString = hash.toHex();
qCDebug(asset_client) << "Successfully uploaded asset to asset-server - SHA256 hash is " << hashString;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingUploads.find(senderNode);
if (messageMapIt != _pendingUploads.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, hashString);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
void AssetClient::handleNodeKilled(SharedNodePointer node) {
Q_ASSERT(QThread::currentThread() == thread());
if (node->getType() != NodeType::AssetServer) {
return;
}
forceFailureOfPendingRequests(node);
{
auto messageMapIt = _pendingUploads.find(node);
if (messageMapIt != _pendingUploads.end()) {
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, "");
}
messageMapIt->second.clear();
}
}
}
void AssetClient::handleNodeClientConnectionReset(SharedNodePointer node) {
// a client connection to a Node was reset
// if it was an AssetServer we need to cause anything pending to fail so it is re-attempted
if (node->getType() != NodeType::AssetServer) {
return;
}
qCDebug(asset_client) << "AssetClient detected client connection reset handshake with Asset Server - failing any pending requests";
forceFailureOfPendingRequests(node);
}
void AssetClient::forceFailureOfPendingRequests(SharedNodePointer node) {
{
auto messageMapIt = _pendingRequests.find(node);
if (messageMapIt != _pendingRequests.end()) {
for (const auto& value : messageMapIt->second) {
auto& message = value.second.message;
if (message) {
// Disconnect from all signals emitting from the pending message
disconnect(message.data(), nullptr, this, nullptr);
}
value.second.completeCallback(false, AssetServerError::NoError, QByteArray());
}
messageMapIt->second.clear();
}
}
{
auto messageMapIt = _pendingInfoRequests.find(node);
if (messageMapIt != _pendingInfoRequests.end()) {
AssetInfo info { "", 0 };
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, info);
}
messageMapIt->second.clear();
}
}
{
auto messageMapIt = _pendingMappingRequests.find(node);
if (messageMapIt != _pendingMappingRequests.end()) {
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, QSharedPointer<ReceivedMessage>());
}
messageMapIt->second.clear();
}
}
}