overte-HifiExperiments/libraries/physics/src
2017-02-06 12:10:26 -08:00
..
BulletUtil.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
CharacterController.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
CharacterController.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
CollisionRenderMeshCache.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
CollisionRenderMeshCache.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ContactInfo.cpp more correct CONTINUE collision event filter 2017-01-30 13:21:23 -08:00
ContactInfo.h more correct CONTINUE collision event filter 2017-01-30 13:21:23 -08:00
EntityMotionState.cpp when the parentID is changed by a network update, set physics flags 2017-02-06 12:10:26 -08:00
EntityMotionState.h only create collision events for owned entities 2017-01-30 13:21:23 -08:00
MeshMassProperties.cpp
MeshMassProperties.h
ObjectAction.cpp don't bootstrap self with an avatar hold action 2017-01-12 10:12:45 -08:00
ObjectAction.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ObjectActionOffset.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
ObjectActionOffset.h
ObjectActionSpring.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
ObjectActionSpring.h remove extra qualification 2016-05-04 11:33:41 -07:00
ObjectActionTravelOriented.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
ObjectActionTravelOriented.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
ObjectMotionState.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ObjectMotionState.h only create collision events for owned entities 2017-01-30 13:21:23 -08:00
PhysicalEntitySimulation.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
PhysicalEntitySimulation.h More entity script server work 2017-01-17 13:47:45 -08:00
PhysicsEngine.cpp move depth filtering closer to source 2017-01-30 13:21:23 -08:00
PhysicsEngine.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ShapeFactory.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ShapeManager.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ShapeManager.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
ThreadSafeDynamicsWorld.cpp more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00
ThreadSafeDynamicsWorld.h more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00