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* Made handControllerGrab eslint clean * A model overlay is used instead of a sphere to draw equip hotspots. * The equip hotspot model will grow in size by 10% when hand is near enough to equip it. * The hand controller will now perform a haptic pulse when your hand is near enough to an equip hotspot. * Near triggers events will also perform a haptic pulse |
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.. | ||
grab.js | ||
handControllerGrab.js | ||
handControllerMouse.js | ||
handControllerPointer.js | ||
leapHands.js | ||
squeezeHands.js |