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53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
//
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// AssignmentAction.h
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// assignment-client/src/
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//
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// Created by Seth Alves 2015-6-19
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// http://bulletphysics.org/Bullet/BulletFull/classbtActionInterface.html
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#ifndef hifi_AssignmentAction_h
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#define hifi_AssignmentAction_h
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#include <QUuid>
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#include <EntityItem.h>
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#include "EntityActionInterface.h"
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class AssignmentAction : public EntityActionInterface, public ReadWriteLockable {
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public:
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AssignmentAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~AssignmentAction();
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virtual void removeFromSimulation(EntitySimulationPointer simulation) const override;
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virtual EntityItemWeakPointer getOwnerEntity() const override { return _ownerEntity; }
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virtual void setOwnerEntity(const EntityItemPointer ownerEntity) override { _ownerEntity = ownerEntity; }
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virtual bool updateArguments(QVariantMap arguments) override;
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virtual QVariantMap getArguments() override;
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virtual QByteArray serialize() const override;
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virtual void deserialize(QByteArray serializedArguments) override;
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private:
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QByteArray _data;
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protected:
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virtual glm::vec3 getPosition() override;
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virtual void setPosition(glm::vec3 position) override;
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virtual glm::quat getRotation() override;
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virtual void setRotation(glm::quat rotation) override;
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virtual glm::vec3 getLinearVelocity() override;
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virtual void setLinearVelocity(glm::vec3 linearVelocity) override;
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virtual glm::vec3 getAngularVelocity() override;
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virtual void setAngularVelocity(glm::vec3 angularVelocity) override;
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bool _active;
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EntityItemWeakPointer _ownerEntity;
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};
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#endif // hifi_AssignmentAction_h
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