overte-HifiExperiments/libraries/entities/src/AtmospherePropertyGroup.cpp

211 lines
11 KiB
C++

//
// AtmospherePropertyGroup.cpp
// libraries/entities/src
//
// Created by Brad Hefta-Gaub on 12/4/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <OctreePacketData.h>
#include "AtmospherePropertyGroup.h"
#include "EntityItemProperties.h"
#include "EntityItemPropertiesMacros.h"
AtmospherePropertyGroup::AtmospherePropertyGroup() {
const glm::vec3 DEFAULT_CENTER = glm::vec3(0.0f, -1000.0f, 0.0f);
const float DEFAULT_INNER_RADIUS = 1000.0f;
const float DEFAULT_OUTER_RADIUS = 1025.0f;
const float DEFAULT_RAYLEIGH_SCATTERING = 0.0025f;
const float DEFAULT_MIE_SCATTERING = 0.0010f;
const glm::vec3 DEFAULT_SCATTERING_WAVELENGTHS = glm::vec3(0.650f, 0.570f, 0.475f);
_center = DEFAULT_CENTER;
_innerRadius = DEFAULT_INNER_RADIUS;
_outerRadius = DEFAULT_OUTER_RADIUS;
_mieScattering = DEFAULT_MIE_SCATTERING;
_rayleighScattering = DEFAULT_RAYLEIGH_SCATTERING;
_scatteringWavelengths = DEFAULT_SCATTERING_WAVELENGTHS;
_hasStars = true;
}
void AtmospherePropertyGroup::copyToScriptValue(QScriptValue& properties, QScriptEngine* engine, bool skipDefaults, EntityItemProperties& defaultEntityProperties) const {
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, Center, center);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, InnerRadius, innerRadius);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, OuterRadius, outerRadius);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, MieScattering, mieScattering);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, RayleighScattering, rayleighScattering);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, ScatteringWavelengths, scatteringWavelengths);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(Atmosphere, atmosphere, HasStars, hasStars);
}
void AtmospherePropertyGroup::copyFromScriptValue(const QScriptValue& object, bool& _defaultSettings) {
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, center, glmVec3, setCenter);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, innerRadius, float, setInnerRadius);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, outerRadius, float, setOuterRadius);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, mieScattering, float, setMieScattering);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, rayleighScattering, float, setRayleighScattering);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, scatteringWavelengths, glmVec3, setScatteringWavelengths);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(atmosphere, hasStars, bool, setHasStars);
}
void AtmospherePropertyGroup::debugDump() const {
qDebug() << " AtmospherePropertyGroup: ---------------------------------------------";
qDebug() << " Center:" << getCenter() << " has changed:" << centerChanged();
qDebug() << " Inner Radius:" << getInnerRadius() << " has changed:" << innerRadiusChanged();
qDebug() << " Outer Radius:" << getOuterRadius() << " has changed:" << outerRadiusChanged();
qDebug() << " Mie Scattering:" << getMieScattering() << " has changed:" << mieScatteringChanged();
qDebug() << " Rayleigh Scattering:" << getRayleighScattering() << " has changed:" << rayleighScatteringChanged();
qDebug() << " Scattering Wavelengths:" << getScatteringWavelengths() << " has changed:" << scatteringWavelengthsChanged();
qDebug() << " Has Stars:" << getHasStars() << " has changed:" << hasStarsChanged();
}
bool AtmospherePropertyGroup::appentToEditPacket(OctreePacketData* packetData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_CENTER, getCenter());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_INNER_RADIUS, getInnerRadius());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_OUTER_RADIUS, getOuterRadius());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_MIE_SCATTERING, getMieScattering());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, getRayleighScattering());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, getScatteringWavelengths());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_HAS_STARS, getHasStars());
return true;
}
bool AtmospherePropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags, const unsigned char*& dataAt , int& processedBytes) {
int bytesRead = 0;
bool overwriteLocalData = true;
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_CENTER, glm::vec3, setCenter);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_INNER_RADIUS, float, setInnerRadius);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_OUTER_RADIUS, float, setOuterRadius);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_MIE_SCATTERING, float, setMieScattering);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, float, setRayleighScattering);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, glm::vec3, setScatteringWavelengths);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_HAS_STARS, bool, setHasStars);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_CENTER, Center);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_INNER_RADIUS, InnerRadius);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_OUTER_RADIUS, OuterRadius);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_MIE_SCATTERING, MieScattering);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, RayleighScattering);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, ScatteringWavelengths);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_ATMOSPHERE_HAS_STARS, HasStars);
processedBytes += bytesRead;
return true;
}
void AtmospherePropertyGroup::markAllChanged() {
_centerChanged = true;
_innerRadiusChanged = true;
_outerRadiusChanged = true;
_mieScatteringChanged = true;
_rayleighScatteringChanged = true;
_scatteringWavelengthsChanged = true;
_hasStarsChanged = true;
}
EntityPropertyFlags AtmospherePropertyGroup::getChangedProperties() const {
EntityPropertyFlags changedProperties;
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_CENTER, center);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_INNER_RADIUS, innerRadius);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_OUTER_RADIUS, outerRadius);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_MIE_SCATTERING, mieScattering);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, rayleighScattering);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, scatteringWavelengths);
CHECK_PROPERTY_CHANGE(PROP_ATMOSPHERE_HAS_STARS, hasStars);
return changedProperties;
}
void AtmospherePropertyGroup::getProperties(EntityItemProperties& properties) const {
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, Center, getCenter);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, InnerRadius, getInnerRadius);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, OuterRadius, getOuterRadius);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, MieScattering, getMieScattering);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, MieScattering, getMieScattering);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, RayleighScattering, getRayleighScattering);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, ScatteringWavelengths, getScatteringWavelengths);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Atmosphere, HasStars, getHasStars);
}
bool AtmospherePropertyGroup::setProperties(const EntityItemProperties& properties) {
bool somethingChanged = false;
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, Center, center, setCenter);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, InnerRadius, innerRadius, setInnerRadius);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, OuterRadius, outerRadius, setOuterRadius);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, MieScattering, mieScattering, setMieScattering);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, RayleighScattering, rayleighScattering, setRayleighScattering);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, ScatteringWavelengths, scatteringWavelengths, setScatteringWavelengths);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Atmosphere, HasStars, hasStars, setHasStars);
return somethingChanged;
}
EntityPropertyFlags AtmospherePropertyGroup::getEntityProperties(EncodeBitstreamParams& params) const {
EntityPropertyFlags requestedProperties;
requestedProperties += PROP_ATMOSPHERE_CENTER;
requestedProperties += PROP_ATMOSPHERE_INNER_RADIUS;
requestedProperties += PROP_ATMOSPHERE_OUTER_RADIUS;
requestedProperties += PROP_ATMOSPHERE_MIE_SCATTERING;
requestedProperties += PROP_ATMOSPHERE_RAYLEIGH_SCATTERING;
requestedProperties += PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS;
requestedProperties += PROP_ATMOSPHERE_HAS_STARS;
return requestedProperties;
}
void AtmospherePropertyGroup::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeData* entityTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_CENTER, getCenter());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_INNER_RADIUS, getInnerRadius());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_OUTER_RADIUS, getOuterRadius());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_MIE_SCATTERING, getMieScattering());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, getRayleighScattering());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, getScatteringWavelengths());
APPEND_ENTITY_PROPERTY(PROP_ATMOSPHERE_HAS_STARS, getHasStars());
}
int AtmospherePropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData) {
int bytesRead = 0;
const unsigned char* dataAt = data;
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_CENTER, glm::vec3, setCenter);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_INNER_RADIUS, float, setInnerRadius);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_OUTER_RADIUS, float, setOuterRadius);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_MIE_SCATTERING, float, setMieScattering);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_RAYLEIGH_SCATTERING, float, setRayleighScattering);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS, glm::vec3, setScatteringWavelengths);
READ_ENTITY_PROPERTY(PROP_ATMOSPHERE_HAS_STARS, bool, setHasStars);
return bytesRead;
}