.. |
starfield
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Another fix to starfield warning.
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2013-04-10 12:19:55 -07:00 |
Audio.cpp
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Fixed avatar lighting, head scaling, removed some extra log messages
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2013-04-08 21:13:20 -07:00 |
Audio.h
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Merge branch 'master' of github.com:worklist/hifi
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2013-03-21 16:12:09 -07:00 |
AudioData.cpp
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explicit initialization of audioSocket to NULL in AudioData constructor
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2013-04-10 09:27:14 -07:00 |
AudioData.h
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add a sound when moving so we aren't ninjas
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2013-03-21 16:11:17 -07:00 |
Camera.cpp
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added camera modes and also set initial avatar yaw to 90
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2013-04-09 15:05:37 -07:00 |
Camera.h
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improved hand movement - now transformed to av rotation
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2013-04-10 15:27:04 -07:00 |
Cloud.cpp
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Few more bits of cleanup and variable renaming, turned voxel rendering back on by default
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2013-04-10 12:43:26 -07:00 |
Cloud.h
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make Field a proper class to avoid duplicate symbols
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2013-02-08 13:11:56 -08:00 |
Field.cpp
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |
Field.h
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make Field a proper class to avoid duplicate symbols
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2013-02-08 13:11:56 -08:00 |
FieldOfView.cpp
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adjusts formatting to agreed conventions
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2013-04-05 01:24:00 +02:00 |
FieldOfView.h
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adjusts formatting to agreed conventions
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2013-04-05 01:24:00 +02:00 |
Finger.cpp
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remove extra tokens after endif for WIN32 conditionals
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2013-03-19 11:10:42 -07:00 |
Finger.h
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dynamic header for GLUT include
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2013-02-08 12:17:35 -08:00 |
glew.cpp
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more windows port
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2013-03-20 12:13:14 -07:00 |
Hand.cpp
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remove extra tokens after endif for WIN32 conditionals
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2013-03-19 11:10:42 -07:00 |
Hand.h
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adding Camera and some utility classes and start of prototype avatar
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2013-04-04 18:04:32 -07:00 |
Head.cpp
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improved hand movement - now transformed to av rotation
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2013-04-10 15:27:04 -07:00 |
Head.h
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improved hand movement - now transformed to av rotation
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2013-04-10 15:27:04 -07:00 |
Lattice.cpp
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |
Lattice.h
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dynamic header for GLUT include
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2013-02-08 12:17:35 -08:00 |
main.cpp
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refactor menu callbacks and row/column adding
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2013-04-10 16:07:46 -07:00 |
Menu.cpp
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refactor menu callbacks and row/column adding
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2013-04-10 16:07:46 -07:00 |
Menu.h
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refactor menu callbacks and row/column adding
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2013-04-10 16:07:46 -07:00 |
MenuColumn.cpp
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have MenuColumn constructor take const char*
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2013-04-10 16:10:50 -07:00 |
MenuColumn.h
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have MenuColumn constructor take const char*
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2013-04-10 16:10:50 -07:00 |
MenuRow.cpp
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refactor menu callbacks and row/column adding
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2013-04-10 16:07:46 -07:00 |
MenuRow.h
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have MenuColumn constructor take const char*
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2013-04-10 16:10:50 -07:00 |
OGlProgram.h
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last merge without Curl
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2013-04-09 22:17:59 +02:00 |
Orientation.cpp
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got a basic avatar skeleton with a simpler starter user interaction for moving the right hand
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2013-04-05 16:19:23 -07:00 |
Orientation.h
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hopefully fix build buster
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2013-04-08 20:02:10 -07:00 |
Oscilloscope.cpp
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Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho).
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2013-02-13 10:14:31 -08:00 |
Oscilloscope.h
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Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho).
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2013-02-13 10:14:31 -08:00 |
Particle.cpp
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |
Particle.h
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dynamic header for GLUT include
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2013-02-08 12:17:35 -08:00 |
SerialInterface.cpp
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more windows port
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2013-03-20 12:13:14 -07:00 |
SerialInterface.h
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some more warning removal, temporarily excluding portaudio for windows
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2013-03-19 11:49:36 -07:00 |
Stars.cpp
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Code review changes
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2013-04-10 08:28:26 +02:00 |
Stars.h
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splits up Stars.cpp into a module of multiple files
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2013-03-29 10:53:30 +01:00 |
Texture.cpp
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#19069 Add iris textures to avatar head, change lighting
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2013-02-27 01:53:07 +01:00 |
Texture.h
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dynamic header for GLUT include
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2013-02-08 12:17:35 -08:00 |
Util.cpp
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#19171 merge with master
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2013-04-11 00:20:05 +02:00 |
Util.h
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#19171 merge with master
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2013-04-11 00:20:05 +02:00 |
Vector3D.cpp
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hopefully fix build buster
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2013-04-08 20:04:24 -07:00 |
Vector3D.h
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adding Camera and some utility classes and start of prototype avatar
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2013-04-04 18:04:32 -07:00 |
VoxelSystem.cpp
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changes after merge
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2013-04-09 19:12:49 +02:00 |
VoxelSystem.h
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adding CounterStats class and support for showing running average stats on voxels recieved, created, and colored in client
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2013-04-08 17:03:22 -07:00 |
world.h
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |