overte-HifiExperiments/libraries/entities-renderer/src/RenderableWebEntityItem.cpp

198 lines
8.3 KiB
C++

//
// Created by Bradley Austin Davis on 2015/05/12
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RenderableWebEntityItem.h"
#include <QMouseEvent>
#include <glm/gtx/quaternion.hpp>
#include <gpu/GPUConfig.h>
#include <DeferredLightingEffect.h>
#include <GeometryCache.h>
#include <PerfStat.h>
#include <OffscreenQmlSurface.h>
#include <AbstractViewStateInterface.h>
#include <GLMHelpers.h>
#include <PathUtils.h>
#include <TextureCache.h>
#include <gpu/GLBackend.h>
#include "EntityTreeRenderer.h"
const float DPI = 30.47f;
const float METERS_TO_INCHES = 39.3701f;
EntityItemPointer RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return std::make_shared<RenderableWebEntityItem>(entityID, properties);
}
RenderableWebEntityItem::RenderableWebEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
WebEntityItem(entityItemID, properties) {
qDebug() << "Created web entity " << getID();
}
RenderableWebEntityItem::~RenderableWebEntityItem() {
if (_webSurface) {
_webSurface->pause();
_webSurface->disconnect(_connection);
// After the disconnect, ensure that we have the latest texture by acquiring the
// lock used when updating the _texture value
_textureLock.lock();
_textureLock.unlock();
// The lifetime of the QML surface MUST be managed by the main thread
// Additionally, we MUST use local variables copied by value, rather than
// member variables, since they would implicitly refer to a this that
// is no longer valid
auto webSurface = _webSurface;
auto texture = _texture;
AbstractViewStateInterface::instance()->postLambdaEvent([webSurface, texture] {
if (texture) {
webSurface->releaseTexture(texture);
}
webSurface->deleteLater();
});
}
qDebug() << "Destroyed web entity " << getID();
}
void RenderableWebEntityItem::render(RenderArgs* args) {
QOpenGLContext * currentContext = QOpenGLContext::currentContext();
QSurface * currentSurface = currentContext->surface();
if (!_webSurface) {
_webSurface = new OffscreenQmlSurface();
_webSurface->create(currentContext);
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/"));
_webSurface->load("WebEntity.qml");
_webSurface->resume();
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
_connection = QObject::connect(_webSurface, &OffscreenQmlSurface::textureUpdated, [&](GLuint textureId) {
_webSurface->lockTexture(textureId);
assert(!glGetError());
// TODO change to atomic<GLuint>?
withLock(_textureLock, [&] {
std::swap(_texture, textureId);
});
if (textureId) {
_webSurface->releaseTexture(textureId);
}
if (_texture) {
_webSurface->makeCurrent();
glBindTexture(GL_TEXTURE_2D, _texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glBindTexture(GL_TEXTURE_2D, 0);
_webSurface->doneCurrent();
}
});
auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event, unsigned int deviceId) {
// Ignore mouse interaction if we're locked
if (this->getLocked()) {
return;
}
if (event->button() == Qt::MouseButton::RightButton) {
if (event->type() == QEvent::MouseButtonPress) {
const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
_lastPress = toGlm(mouseEvent->pos());
}
}
if (intersection.entityID == getID()) {
if (event->button() == Qt::MouseButton::RightButton) {
if (event->type() == QEvent::MouseButtonRelease) {
const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
ivec2 dist = glm::abs(toGlm(mouseEvent->pos()) - _lastPress);
if (!glm::any(glm::greaterThan(dist, ivec2(1)))) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
QMetaObject::invokeMethod(_webSurface->getRootItem(), "goBack");
});
}
_lastPress = ivec2(INT_MIN);
}
return;
}
// FIXME doesn't work... double click events not received
if (event->type() == QEvent::MouseButtonDblClick) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
});
}
if (event->button() == Qt::MouseButton::MiddleButton) {
if (event->type() == QEvent::MouseButtonRelease) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
});
}
return;
}
// Map the intersection point to an actual offscreen pixel
glm::vec3 point = intersection.intersection;
point -= getPosition();
point = glm::inverse(getRotation()) * point;
point /= getDimensions();
point += 0.5f;
point.y = 1.0f - point.y;
point *= getDimensions() * METERS_TO_INCHES * DPI;
// Forward the mouse event.
QMouseEvent mappedEvent(event->type(),
QPoint((int)point.x, (int)point.y),
event->screenPos(), event->button(),
event->buttons(), event->modifiers());
QCoreApplication::sendEvent(_webSurface->getWindow(), &mappedEvent);
}
};
EntityTreeRenderer* renderer = static_cast<EntityTreeRenderer*>(args->_renderer);
QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardMouseEvent);
QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardMouseEvent);
QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardMouseEvent);
}
glm::vec2 dims = glm::vec2(getDimensions());
dims *= METERS_TO_INCHES * DPI;
// The offscreen surface is idempotent for resizes (bails early
// if it's a no-op), so it's safe to just call resize every frame
// without worrying about excessive overhead.
_webSurface->resize(QSize(dims.x, dims.y));
currentContext->makeCurrent(currentSurface);
PerformanceTimer perfTimer("RenderableWebEntityItem::render");
Q_ASSERT(getType() == EntityTypes::Web);
static const glm::vec2 texMin(0.0f), texMax(1.0f), topLeft(-0.5f), bottomRight(0.5f);
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
batch.setModelTransform(getTransformToCenter());
bool textured = false, culled = false, emissive = false;
if (_texture) {
batch._glActiveTexture(GL_TEXTURE0);
batch._glBindTexture(GL_TEXTURE_2D, _texture);
textured = emissive = true;
}
DependencyManager::get<DeferredLightingEffect>()->bindSimpleProgram(batch, textured, culled, emissive);
DependencyManager::get<GeometryCache>()->renderQuad(batch, topLeft, bottomRight, texMin, texMax, glm::vec4(1.0f));
}
void RenderableWebEntityItem::setSourceUrl(const QString& value) {
if (_sourceUrl != value) {
qDebug() << "Setting web entity source URL to " << value;
_sourceUrl = value;
if (_webSurface) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
});
}
}
}