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https://github.com/HifiExperiments/overte.git
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198 lines
8.3 KiB
C++
198 lines
8.3 KiB
C++
//
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// Created by Bradley Austin Davis on 2015/05/12
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "RenderableWebEntityItem.h"
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#include <QMouseEvent>
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#include <glm/gtx/quaternion.hpp>
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#include <gpu/GPUConfig.h>
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#include <DeferredLightingEffect.h>
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#include <GeometryCache.h>
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#include <PerfStat.h>
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#include <OffscreenQmlSurface.h>
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#include <AbstractViewStateInterface.h>
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#include <GLMHelpers.h>
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#include <PathUtils.h>
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#include <TextureCache.h>
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#include <gpu/GLBackend.h>
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#include "EntityTreeRenderer.h"
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const float DPI = 30.47f;
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const float METERS_TO_INCHES = 39.3701f;
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EntityItemPointer RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
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return std::make_shared<RenderableWebEntityItem>(entityID, properties);
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}
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RenderableWebEntityItem::RenderableWebEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
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WebEntityItem(entityItemID, properties) {
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qDebug() << "Created web entity " << getID();
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}
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RenderableWebEntityItem::~RenderableWebEntityItem() {
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if (_webSurface) {
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_webSurface->pause();
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_webSurface->disconnect(_connection);
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// After the disconnect, ensure that we have the latest texture by acquiring the
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// lock used when updating the _texture value
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_textureLock.lock();
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_textureLock.unlock();
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// The lifetime of the QML surface MUST be managed by the main thread
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// Additionally, we MUST use local variables copied by value, rather than
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// member variables, since they would implicitly refer to a this that
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// is no longer valid
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auto webSurface = _webSurface;
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auto texture = _texture;
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AbstractViewStateInterface::instance()->postLambdaEvent([webSurface, texture] {
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if (texture) {
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webSurface->releaseTexture(texture);
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}
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webSurface->deleteLater();
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});
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}
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qDebug() << "Destroyed web entity " << getID();
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}
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void RenderableWebEntityItem::render(RenderArgs* args) {
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QOpenGLContext * currentContext = QOpenGLContext::currentContext();
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QSurface * currentSurface = currentContext->surface();
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if (!_webSurface) {
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_webSurface = new OffscreenQmlSurface();
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_webSurface->create(currentContext);
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_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/"));
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_webSurface->load("WebEntity.qml");
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_webSurface->resume();
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_webSurface->getRootItem()->setProperty("url", _sourceUrl);
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_connection = QObject::connect(_webSurface, &OffscreenQmlSurface::textureUpdated, [&](GLuint textureId) {
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_webSurface->lockTexture(textureId);
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assert(!glGetError());
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// TODO change to atomic<GLuint>?
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withLock(_textureLock, [&] {
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std::swap(_texture, textureId);
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});
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if (textureId) {
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_webSurface->releaseTexture(textureId);
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}
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if (_texture) {
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_webSurface->makeCurrent();
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glBindTexture(GL_TEXTURE_2D, _texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glBindTexture(GL_TEXTURE_2D, 0);
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_webSurface->doneCurrent();
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}
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});
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auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event, unsigned int deviceId) {
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// Ignore mouse interaction if we're locked
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if (this->getLocked()) {
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return;
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}
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if (event->button() == Qt::MouseButton::RightButton) {
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if (event->type() == QEvent::MouseButtonPress) {
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const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
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_lastPress = toGlm(mouseEvent->pos());
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}
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}
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if (intersection.entityID == getID()) {
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if (event->button() == Qt::MouseButton::RightButton) {
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if (event->type() == QEvent::MouseButtonRelease) {
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const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
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ivec2 dist = glm::abs(toGlm(mouseEvent->pos()) - _lastPress);
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if (!glm::any(glm::greaterThan(dist, ivec2(1)))) {
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AbstractViewStateInterface::instance()->postLambdaEvent([this] {
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QMetaObject::invokeMethod(_webSurface->getRootItem(), "goBack");
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});
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}
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_lastPress = ivec2(INT_MIN);
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}
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return;
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}
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// FIXME doesn't work... double click events not received
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if (event->type() == QEvent::MouseButtonDblClick) {
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AbstractViewStateInterface::instance()->postLambdaEvent([this] {
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_webSurface->getRootItem()->setProperty("url", _sourceUrl);
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});
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}
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if (event->button() == Qt::MouseButton::MiddleButton) {
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if (event->type() == QEvent::MouseButtonRelease) {
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AbstractViewStateInterface::instance()->postLambdaEvent([this] {
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_webSurface->getRootItem()->setProperty("url", _sourceUrl);
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});
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}
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return;
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}
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// Map the intersection point to an actual offscreen pixel
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glm::vec3 point = intersection.intersection;
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point -= getPosition();
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point = glm::inverse(getRotation()) * point;
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point /= getDimensions();
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point += 0.5f;
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point.y = 1.0f - point.y;
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point *= getDimensions() * METERS_TO_INCHES * DPI;
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// Forward the mouse event.
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QMouseEvent mappedEvent(event->type(),
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QPoint((int)point.x, (int)point.y),
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event->screenPos(), event->button(),
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event->buttons(), event->modifiers());
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QCoreApplication::sendEvent(_webSurface->getWindow(), &mappedEvent);
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}
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};
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EntityTreeRenderer* renderer = static_cast<EntityTreeRenderer*>(args->_renderer);
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QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardMouseEvent);
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QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardMouseEvent);
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QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardMouseEvent);
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}
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glm::vec2 dims = glm::vec2(getDimensions());
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dims *= METERS_TO_INCHES * DPI;
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// The offscreen surface is idempotent for resizes (bails early
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// if it's a no-op), so it's safe to just call resize every frame
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// without worrying about excessive overhead.
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_webSurface->resize(QSize(dims.x, dims.y));
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currentContext->makeCurrent(currentSurface);
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PerformanceTimer perfTimer("RenderableWebEntityItem::render");
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Q_ASSERT(getType() == EntityTypes::Web);
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static const glm::vec2 texMin(0.0f), texMax(1.0f), topLeft(-0.5f), bottomRight(0.5f);
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Q_ASSERT(args->_batch);
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gpu::Batch& batch = *args->_batch;
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batch.setModelTransform(getTransformToCenter());
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bool textured = false, culled = false, emissive = false;
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if (_texture) {
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batch._glActiveTexture(GL_TEXTURE0);
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batch._glBindTexture(GL_TEXTURE_2D, _texture);
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textured = emissive = true;
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}
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DependencyManager::get<DeferredLightingEffect>()->bindSimpleProgram(batch, textured, culled, emissive);
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DependencyManager::get<GeometryCache>()->renderQuad(batch, topLeft, bottomRight, texMin, texMax, glm::vec4(1.0f));
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}
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void RenderableWebEntityItem::setSourceUrl(const QString& value) {
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if (_sourceUrl != value) {
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qDebug() << "Setting web entity source URL to " << value;
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_sourceUrl = value;
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if (_webSurface) {
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AbstractViewStateInterface::instance()->postLambdaEvent([this] {
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_webSurface->getRootItem()->setProperty("url", _sourceUrl);
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});
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}
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}
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}
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