overte-HifiExperiments/interface/src/main.cpp
2016-01-21 11:04:39 -08:00

130 lines
4.1 KiB
C++

//
// main.cpp
// interface/src
//
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QCommandLineParser>
#include <QDebug>
#include <QDir>
#include <QLocalSocket>
#include <QLocalServer>
#include <QSettings>
#include <QSharedMemory>
#include <QTranslator>
#include <SharedUtil.h>
#include "AddressManager.h"
#include "Application.h"
#include "InterfaceLogging.h"
#include "MainWindow.h"
int main(int argc, const char* argv[]) {
QString applicationName = "High Fidelity Interface - " + qgetenv("USERNAME");
bool instanceMightBeRunning = true;
#ifdef Q_OS_WIN
// Try to create a shared memory block - if it can't be created, there is an instance of
// interface already running. We only do this on Windows for now because of the potential
// for crashed instances to leave behind shared memory instances on unix.
QSharedMemory sharedMemory { applicationName };
instanceMightBeRunning = !sharedMemory.create(1, QSharedMemory::ReadOnly);
#endif
if (instanceMightBeRunning) {
// Try to connect and send message to existing interface instance
QLocalSocket socket;
socket.connectToServer(applicationName);
static const int LOCAL_SERVER_TIMEOUT_MS = 500;
// Try to connect - if we can't connect, interface has probably just gone down
if (socket.waitForConnected(LOCAL_SERVER_TIMEOUT_MS)) {
QStringList arguments;
for (int i = 0; i < argc; ++i) {
arguments << argv[i];
}
QCommandLineParser parser;
QCommandLineOption urlOption("url", "", "value");
parser.addOption(urlOption);
parser.process(arguments);
if (parser.isSet(urlOption)) {
QUrl url = QUrl(parser.value(urlOption));
if (url.isValid() && url.scheme() == HIFI_URL_SCHEME) {
qDebug() << "Writing URL to local socket";
socket.write(url.toString().toUtf8());
if (!socket.waitForBytesWritten(5000)) {
qDebug() << "Error writing URL to local socket";
}
}
}
socket.close();
qDebug() << "Interface instance appears to be running, exiting";
return EXIT_SUCCESS;
}
#ifdef Q_OS_WIN
return EXIT_SUCCESS;
#endif
}
QElapsedTimer startupTime;
startupTime.start();
// Debug option to demonstrate that the client's local time does not
// need to be in sync with any other network node. This forces clock
// skew for the individual client
const char* CLOCK_SKEW = "--clockSkew";
const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);
if (clockSkewOption) {
int clockSkew = atoi(clockSkewOption);
usecTimestampNowForceClockSkew(clockSkew);
qCDebug(interfaceapp, "clockSkewOption=%s clockSkew=%d", clockSkewOption, clockSkew);
}
// Oculus initialization MUST PRECEDE OpenGL context creation.
// The nature of the Application constructor means this has to be either here,
// or in the main window ctor, before GL startup.
Application::initPlugins();
int exitCode;
{
QSettings::setDefaultFormat(QSettings::IniFormat);
Application app(argc, const_cast<char**>(argv), startupTime);
// Setup local server
QLocalServer server { &app };
// We failed to connect to a local server, so we remove any existing servers.
server.removeServer(applicationName);
server.listen(applicationName);
QObject::connect(&server, &QLocalServer::newConnection, &app, &Application::handleLocalServerConnection);
QTranslator translator;
translator.load("i18n/interface_en");
app.installTranslator(&translator);
qCDebug(interfaceapp, "Created QT Application.");
exitCode = app.exec();
server.close();
}
Application::shutdownPlugins();
qCDebug(interfaceapp, "Normal exit.");
return exitCode;
}