overte-HifiExperiments/interface/resources/meshes
Anthony J. Thibault 20d784ba39 Threshold based walking while in HMD.
This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.

While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
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defaultAvatar Switched from loading FBX and FST simultaneously to loading FST first, then 2014-02-11 14:20:52 -08:00
defaultAvatar_full Threshold based walking while in HMD. 2015-09-24 17:54:32 -07:00
defaultAvatar_body.fst Default avatar fixes. 2014-11-14 13:02:02 -08:00
defaultAvatar_full.fst Avatar animations on by default. (Using the now old animation machinery.) 2015-09-04 14:24:37 -07:00
defaultAvatar_head.fst Default avatar fixes. 2014-11-14 13:02:02 -08:00