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This is a blend of the previous 'sitting' and 'standing' HMD modes. Basically, when you move your head within a small range (20cm) your avatar will lean appropriately, however when you cross that threshold your body will move underneath you, re-centering your head above the body. While this occurs the avatar should play the appropriate walking animations. |
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defaultAvatar | ||
defaultAvatar_full | ||
defaultAvatar_body.fst | ||
defaultAvatar_full.fst | ||
defaultAvatar_head.fst |