overte-HifiExperiments/interface/src/Audio.cpp

447 lines
17 KiB
C++

//
// Audio.cpp
// interface
//
// Created by Stephen Birarda on 1/22/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include <iostream>
#include <fstream>
#include <pthread.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <cstring>
#include "Audio.h"
#include "Util.h"
#include "UDPSocket.h"
Oscilloscope * scope;
const short BUFFER_LENGTH_BYTES = 1024;
const short BUFFER_LENGTH_SAMPLES = BUFFER_LENGTH_BYTES / sizeof(int16_t);
const short PACKET_LENGTH_BYTES = 1024;
const short PACKET_LENGTH_SAMPLES = PACKET_LENGTH_BYTES / sizeof(int16_t);
const int PHASE_DELAY_AT_90 = 20;
const float AMPLITUDE_RATIO_AT_90 = 0.5;
const short RING_BUFFER_FRAMES = 10;
const short RING_BUFFER_SIZE_SAMPLES = RING_BUFFER_FRAMES * BUFFER_LENGTH_SAMPLES;
const int SAMPLE_RATE = 22050;
const float JITTER_BUFFER_LENGTH_MSECS = 30.0;
const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_LENGTH_MSECS * (SAMPLE_RATE / 1000.0);
const short NUM_AUDIO_SOURCES = 2;
const short ECHO_SERVER_TEST = 1;
const char LOCALHOST_MIXER[] = "0.0.0.0";
const char WORKCLUB_MIXER[] = "192.168.1.19";
const char EC2_WEST_MIXER[] = "54.241.92.53";
const int AUDIO_UDP_LISTEN_PORT = 55444;
int starve_counter = 0;
bool stopAudioReceiveThread = false;
StDev stdev;
#define LOG_SAMPLE_DELAY 1
std::ofstream logFile;
/**
* Audio callback used by portaudio.
* Communicates with Audio via a shared pointer to Audio::data.
* Writes input audio channels (if they exist) into Audio::data->buffer,
multiplied by Audio::data->inputGain.
* Then writes Audio::data->buffer into output audio channels, and clears
the portion of Audio::data->buffer that has been read from for reuse.
*
* @param[in] inputBuffer A pointer to an internal portaudio data buffer containing data read by portaudio.
* @param[out] outputBuffer A pointer to an internal portaudio data buffer to be read by the configured output device.
* @param[in] frames Number of frames that portaudio requests to be read/written.
(Valid size of input/output buffers = frames * number of channels (2) * sizeof data type (float)).
* @param[in] timeInfo Portaudio time info. Currently unused.
* @param[in] statusFlags Portaudio status flags. Currently unused.
* @param[in] userData Pointer to supplied user data (in this case, a pointer to Audio::data).
Used to communicate with external code (since portaudio calls this function from another thread).
* @return Should be of type PaStreamCallbackResult. Return paComplete to end the stream, or paContinue to continue (default).
Can be used to end the stream from within the callback.
*/
int audioCallback (const void *inputBuffer,
void *outputBuffer,
unsigned long frames,
const PaStreamCallbackTimeInfo *timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData)
{
AudioData *data = (AudioData *) userData;
int16_t *inputLeft = ((int16_t **) inputBuffer)[0];
// int16_t *inputRight = ((int16_t **) inputBuffer)[1];
if (inputLeft != NULL) {
if (data->mixerAddress != 0) {
sockaddr_in audioMixerSocket;
audioMixerSocket.sin_family = AF_INET;
audioMixerSocket.sin_addr.s_addr = data->mixerAddress;
audioMixerSocket.sin_port = data->mixerPort;
data->audioSocket->send((sockaddr *)&audioMixerSocket, (void *)inputLeft, BUFFER_LENGTH_BYTES);
}
//
// Measure the loudness of the signal from the microphone and store in audio object
//
float loudness = 0;
for (int i = 0; i < BUFFER_LENGTH_SAMPLES; i++) {
loudness += abs(inputLeft[i]);
}
loudness /= BUFFER_LENGTH_SAMPLES;
data->lastInputLoudness = loudness;
data->averagedInputLoudness = 0.66*data->averagedInputLoudness + 0.33*loudness;
//
// If scope is turned on, copy input buffer to scope
//
if (scope->getState()) {
for (int i = 0; i < BUFFER_LENGTH_SAMPLES; i++) {
scope->addData((float)inputLeft[i]/32767.0, 1, i);
}
}
}
int16_t *outputLeft = ((int16_t **) outputBuffer)[0];
int16_t *outputRight = ((int16_t **) outputBuffer)[1];
memset(outputLeft, 0, BUFFER_LENGTH_BYTES);
memset(outputRight, 0, BUFFER_LENGTH_BYTES);
// Copy output data to oscilloscope
if (scope->getState()) {
for (int i = 0; i < BUFFER_LENGTH_SAMPLES; i++) {
scope->addData((float)outputRight[i]/32767.0, 2, i);
}
}
AudioRingBuffer *ringBuffer = data->ringBuffer;
int16_t *queueBuffer = data->samplesToQueue;
memset(queueBuffer, 0, BUFFER_LENGTH_BYTES);
// if we've been reset, and there isn't any new packets yet
// just play some silence
if (ringBuffer->endOfLastWrite != NULL) {
if (!ringBuffer->started && ringBuffer->diffLastWriteNextOutput() <= PACKET_LENGTH_SAMPLES + JITTER_BUFFER_SAMPLES) {
printf("Held back\n");
} else if (ringBuffer->diffLastWriteNextOutput() < PACKET_LENGTH_SAMPLES) {
ringBuffer->started = false;
starve_counter++;
printf("Starved #%d\n", starve_counter);
data->wasStarved = 10; // Frames to render the indication that the system was starved.
} else {
ringBuffer->started = true;
// play whatever we have in the audio buffer
// no sample overlap, either a direct copy of the audio data, or a copy with some appended silence
memcpy(queueBuffer, ringBuffer->nextOutput, BUFFER_LENGTH_BYTES);
ringBuffer->nextOutput += BUFFER_LENGTH_SAMPLES;
if (ringBuffer->nextOutput == ringBuffer->buffer + RING_BUFFER_SIZE_SAMPLES) {
ringBuffer->nextOutput = ringBuffer->buffer;
}
}
}
// copy whatever is in the queueBuffer to the outputLeft and outputRight buffers
memcpy(outputLeft, queueBuffer, BUFFER_LENGTH_BYTES);
memcpy(outputRight, queueBuffer, BUFFER_LENGTH_BYTES);
gettimeofday(&data->lastCallback, NULL);
return paContinue;
}
void Audio::updateMixerParams(in_addr_t newMixerAddress, in_port_t newMixerPort) {
audioData->mixerAddress = newMixerAddress;
audioData->mixerPort = newMixerPort;
}
struct AudioRecThreadStruct {
AudioData *sharedAudioData;
};
void *receiveAudioViaUDP(void *args) {
AudioRecThreadStruct *threadArgs = (AudioRecThreadStruct *) args;
AudioData *sharedAudioData = threadArgs->sharedAudioData;
int16_t *receivedData = new int16_t[BUFFER_LENGTH_SAMPLES];
ssize_t receivedBytes;
timeval previousReceiveTime, currentReceiveTime = {};
if (LOG_SAMPLE_DELAY) {
gettimeofday(&previousReceiveTime, NULL);
char *directory = new char[50];
char *filename = new char[50];
sprintf(directory, "%s/Desktop/echo_tests", getenv("HOME"));
mkdir(directory, S_IRWXU | S_IRWXG | S_IRWXO);
sprintf(filename, "%s/%ld.csv", directory, previousReceiveTime.tv_sec);
logFile.open(filename, std::ios::out);
delete[] directory;
delete[] filename;
}
while (!stopAudioReceiveThread) {
if (sharedAudioData->audioSocket->receive((void *)receivedData, &receivedBytes)) {
bool firstSample = (currentReceiveTime.tv_sec == 0);
gettimeofday(&currentReceiveTime, NULL);
if (LOG_SAMPLE_DELAY) {
if (!firstSample) {
// write time difference (in microseconds) between packet receipts to file
double timeDiff = diffclock(&previousReceiveTime, &currentReceiveTime);
logFile << timeDiff << std::endl;
}
}
// Compute and report standard deviation for jitter calculation
if (firstSample) {
stdev.reset();
} else {
double tDiff = diffclock(&previousReceiveTime, &currentReceiveTime);
//printf(\n";
stdev.addValue(tDiff);
if (stdev.getSamples() > 500) {
sharedAudioData->measuredJitter = stdev.getStDev();
printf("Avg: %4.2f, Stdev: %4.2f\n", stdev.getAverage(), sharedAudioData->measuredJitter);
stdev.reset();
}
}
AudioRingBuffer *ringBuffer = sharedAudioData->ringBuffer;
if (ringBuffer->endOfLastWrite == NULL) {
ringBuffer->endOfLastWrite = ringBuffer->buffer;
} else if (ringBuffer->diffLastWriteNextOutput() > RING_BUFFER_SIZE_SAMPLES - PACKET_LENGTH_SAMPLES) {
std::cout << "NAB: " << ringBuffer->nextOutput - ringBuffer->buffer << "\n";
std::cout << "LAW: " << ringBuffer->endOfLastWrite - ringBuffer->buffer << "\n";
std::cout << "D: " << ringBuffer->diffLastWriteNextOutput() << "\n";
std::cout << "Full\n";
// reset us to started state
ringBuffer->endOfLastWrite = ringBuffer->buffer;
ringBuffer->nextOutput = ringBuffer->buffer;
ringBuffer->started = false;
}
int16_t *copyToPointer = ringBuffer->endOfLastWrite;
// just copy the recieved data to the right spot and then add packet length to previous pointer
memcpy(copyToPointer, receivedData, PACKET_LENGTH_BYTES);
ringBuffer->endOfLastWrite += PACKET_LENGTH_SAMPLES;
if (ringBuffer->endOfLastWrite == ringBuffer->buffer + RING_BUFFER_SIZE_SAMPLES) {
ringBuffer->endOfLastWrite = ringBuffer->buffer;
}
if (LOG_SAMPLE_DELAY) {
gettimeofday(&previousReceiveTime, NULL);
}
}
}
}
/**
* Initialize portaudio and start an audio stream.
* Should be called at the beginning of program exection.
* @seealso Audio::terminate
* @return Returns true if successful or false if an error occurred.
Use Audio::getError() to retrieve the error code.
*/
Audio::Audio(Oscilloscope * s)
{
paError = Pa_Initialize();
if (paError != paNoError) goto error;
scope = s;
audioData = new AudioData(BUFFER_LENGTH_BYTES);
// setup a UDPSocket
audioData->audioSocket = new UDPSocket(AUDIO_UDP_LISTEN_PORT);
audioData->ringBuffer = new AudioRingBuffer(RING_BUFFER_SIZE_SAMPLES);
AudioRecThreadStruct threadArgs;
threadArgs.sharedAudioData = audioData;
pthread_create(&audioReceiveThread, NULL, receiveAudioViaUDP, (void *) &threadArgs);
paError = Pa_OpenDefaultStream(&stream,
2, // input channels
2, // output channels
(paInt16 | paNonInterleaved), // sample format
22050, // sample rate (hz)
512, // frames per buffer
audioCallback, // callback function
(void *) audioData); // user data to be passed to callback
if (paError != paNoError) goto error;
initialized = true;
// start the stream now that sources are good to go
Pa_StartStream(stream);
if (paError != paNoError) goto error;
return;
error:
fprintf(stderr, "-- Failed to initialize portaudio --\n");
fprintf(stderr, "PortAudio error (%d): %s\n", paError, Pa_GetErrorText(paError));
initialized = false;
delete[] audioData;
}
void Audio::getInputLoudness(float * lastLoudness, float * averageLoudness) {
*lastLoudness = audioData->lastInputLoudness;
*averageLoudness = audioData->averagedInputLoudness;
}
void Audio::render(int screenWidth, int screenHeight)
{
if (initialized && ECHO_SERVER_TEST) {
glBegin(GL_LINES);
glColor3f(1,1,1);
int startX = 50.0;
int currentX = startX;
int topY = screenHeight - 90;
int bottomY = screenHeight - 50;
float frameWidth = 50.0;
float halfY = topY + ((bottomY - topY) / 2.0);
// draw the lines for the base of the ring buffer
glVertex2f(currentX, topY);
glVertex2f(currentX, bottomY);
for (int i = 0; i < RING_BUFFER_FRAMES; i++) {
glVertex2f(currentX, halfY);
glVertex2f(currentX + frameWidth, halfY);
currentX += frameWidth;
glVertex2f(currentX, topY);
glVertex2f(currentX, bottomY);
}
glEnd();
// Show a bar with the amount of audio remaining in ring buffer beyond current playback
float remainingBuffer = 0;
timeval currentTime;
gettimeofday(&currentTime, NULL);
float timeLeftInCurrentBuffer = 0;
if (audioData->lastCallback.tv_usec > 0) timeLeftInCurrentBuffer = diffclock(&audioData->lastCallback, &currentTime)/(1000.0*(float)BUFFER_LENGTH_SAMPLES/(float)SAMPLE_RATE) * frameWidth;
if (audioData->ringBuffer->endOfLastWrite != NULL)
remainingBuffer = audioData->ringBuffer->diffLastWriteNextOutput() / BUFFER_LENGTH_SAMPLES * frameWidth;
if (audioData->wasStarved == 0) glColor3f(0, 1, 0);
else {
glColor3f(0.5 + (float)audioData->wasStarved/20.0, 0, 0);
audioData->wasStarved--;
}
glBegin(GL_QUADS);
glVertex2f(startX, topY + 5);
glVertex2f(startX + remainingBuffer + timeLeftInCurrentBuffer, topY + 5);
glVertex2f(startX + remainingBuffer + timeLeftInCurrentBuffer, bottomY - 5);
glVertex2f(startX, bottomY - 5);
glEnd();
if (audioData->averagedLatency == 0.0) audioData->averagedLatency = remainingBuffer + timeLeftInCurrentBuffer;
else audioData->averagedLatency = 0.99*audioData->averagedLatency + 0.01*((float)remainingBuffer + (float)timeLeftInCurrentBuffer);
// Show a yellow bar with the averaged msecs latency you are hearing (from time of packet receipt)
glColor3f(1,1,0);
glBegin(GL_QUADS);
glVertex2f(startX + audioData->averagedLatency - 2, topY - 2);
glVertex2f(startX + audioData->averagedLatency + 2, topY - 2);
glVertex2f(startX + audioData->averagedLatency + 2, bottomY + 2);
glVertex2f(startX + audioData->averagedLatency - 2, bottomY + 2);
glEnd();
char out[20];
sprintf(out, "%3.0f\n", audioData->averagedLatency/(float)frameWidth*(1000.0*(float)BUFFER_LENGTH_SAMPLES/(float)SAMPLE_RATE));
drawtext(startX + audioData->averagedLatency - 10, topY-10, 0.08, 0, 1, 0, out, 1,1,0);
// Show a Cyan bar with the most recently measured jitter stdev
int jitterPels = (float) audioData->measuredJitter/ ((1000.0*(float)BUFFER_LENGTH_SAMPLES/(float)SAMPLE_RATE)) * (float)frameWidth;
glColor3f(0,1,1);
glBegin(GL_QUADS);
glVertex2f(startX + jitterPels - 2, topY - 2);
glVertex2f(startX + jitterPels + 2, topY - 2);
glVertex2f(startX + jitterPels + 2, bottomY + 2);
glVertex2f(startX + jitterPels - 2, bottomY + 2);
glEnd();
sprintf(out,"%3.1f\n", audioData->measuredJitter);
drawtext(startX + jitterPels - 5, topY-10, 0.08, 0, 1, 0, out, 0,1,1);
sprintf(out, "%3.1fms\n", JITTER_BUFFER_LENGTH_MSECS);
drawtext(startX - 10, bottomY + 20, 0.1, 0, 1, 0, out, 1, 0, 0);
sprintf(out, "%hd samples\n", JITTER_BUFFER_SAMPLES);
drawtext(startX - 10, bottomY + 35, 0.1, 0, 1, 0, out, 1, 0, 0);
}
}
/**
* Close the running audio stream, and deinitialize portaudio.
* Should be called at the end of program execution.
* @return Returns true if the initialization was successful, or false if an error occured.
The error code may be retrieved by Audio::getError().
*/
bool Audio::terminate ()
{
if (initialized) {
initialized = false;
paError = Pa_CloseStream(stream);
if (paError != paNoError) goto error;
paError = Pa_Terminate();
if (paError != paNoError) goto error;
delete audioData;
logFile.close();
}
stopAudioReceiveThread = true;
pthread_join(audioReceiveThread, NULL);
return true;
error:
fprintf(stderr, "-- portaudio termination error --\n");
fprintf(stderr, "PortAudio error (%d): %s\n", paError, Pa_GetErrorText(paError));
return false;
}