mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-07-24 21:36:31 +02:00
Ray picking relies on the Application's viewFrustum which was being set to both the main camera and mirror camera for their respective pass while rendering. This makes sure the viewFrustum only ever holds the main camera. Application::_displayViewFrustum still gets updated to the current camera while rendering. |
||
---|---|---|
.. | ||
external | ||
icon | ||
resources | ||
src | ||
ui | ||
CMakeLists.txt | ||
interface_en.ts | ||
InterfaceVersion.h.in |