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BulletUtil.h
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CharacterController: added hard limit to follow displacement
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2016-01-21 17:27:45 -08:00 |
CharacterController.cpp
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Make sure getVelocityChange returns the velocityChange
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2016-06-02 16:44:13 -07:00 |
CharacterController.h
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Optimized MyAvatar.getCharacterControllerEnabled()
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2016-06-09 09:35:19 -07:00 |
ContactInfo.cpp
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
ContactInfo.h
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
EntityMotionState.cpp
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try to make code that converts bullet-calculated values to parent-frame values more effecient
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2016-06-13 14:26:41 -07:00 |
EntityMotionState.h
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fix acceleration of for server-side kinematics
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2016-04-22 09:38:43 -07:00 |
MeshMassProperties.cpp
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
MeshMassProperties.h
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fix windows build
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2015-05-27 09:14:11 -07:00 |
ObjectAction.cpp
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
ObjectAction.h
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
ObjectActionOffset.cpp
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adjust how the decision to send action changes over the wire is made
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2015-11-12 15:27:10 -08:00 |
ObjectActionOffset.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
ObjectActionSpring.cpp
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fix indentation, move an early exit to earlier
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2016-05-06 10:06:51 -07:00 |
ObjectActionSpring.h
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remove extra qualification
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2016-05-04 11:33:41 -07:00 |
ObjectMotionState.cpp
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fix bug where kinematic objs pop on first step
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2016-04-22 09:38:43 -07:00 |
ObjectMotionState.h
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fix bug where kinematic objs pop on first step
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2016-04-22 09:38:43 -07:00 |
PhysicalEntitySimulation.cpp
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small change to commented out debug code
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2016-06-20 17:29:20 -07:00 |
PhysicalEntitySimulation.h
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
PhysicsEngine.cpp
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remove some debug prints
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2016-06-10 12:08:13 -07:00 |
PhysicsEngine.h
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update Aabb's of static objects when they move
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2016-04-14 11:18:10 -07:00 |
PhysicsLogging.cpp
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
PhysicsLogging.h
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try again without macro
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2015-04-07 09:59:04 -07:00 |
ShapeFactory.cpp
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ShapeInfo name changes
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2016-06-20 17:29:20 -07:00 |
ShapeFactory.h
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patch btCompoundShape memory leak
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2016-03-23 14:39:49 -07:00 |
ShapeManager.cpp
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patch btCompoundShape memory leak
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2016-03-23 14:39:49 -07:00 |
ShapeManager.h
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cleanup ShapeManager API and fix bitrot in tests
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2016-03-23 14:39:49 -07:00 |
ThreadSafeDynamicsWorld.cpp
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more finely grained Bullet profiling
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2016-04-22 09:38:43 -07:00 |
ThreadSafeDynamicsWorld.h
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more finely grained Bullet profiling
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2016-04-22 09:38:43 -07:00 |