overte-HifiExperiments/libraries/metavoxels/src/AttributeRegistry.h
2014-07-24 13:16:18 -07:00

490 lines
18 KiB
C++

//
// AttributeRegistry.h
// libraries/metavoxels/src
//
// Created by Andrzej Kapolka on 12/6/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AttributeRegistry_h
#define hifi_AttributeRegistry_h
#include <QHash>
#include <QObject>
#include <QReadWriteLock>
#include <QSharedPointer>
#include <QString>
#include <QWidget>
#include "Bitstream.h"
#include "SharedObject.h"
class QScriptContext;
class QScriptEngine;
class QScriptValue;
class Attribute;
class MetavoxelData;
class MetavoxelLOD;
class MetavoxelNode;
class MetavoxelStreamState;
typedef SharedObjectPointerTemplate<Attribute> AttributePointer;
Q_DECLARE_METATYPE(AttributePointer)
/// Maintains information about metavoxel attribute types.
class AttributeRegistry {
public:
/// Returns a pointer to the singleton registry instance.
static AttributeRegistry* getInstance();
AttributeRegistry();
/// Configures the supplied script engine with the global AttributeRegistry property.
void configureScriptEngine(QScriptEngine* engine);
/// Registers an attribute with the system. The registry assumes ownership of the object.
/// \return either the pointer passed as an argument, if the attribute wasn't already registered, or the existing
/// attribute
AttributePointer registerAttribute(Attribute* attribute) { return registerAttribute(AttributePointer(attribute)); }
/// Registers an attribute with the system.
/// \return either the pointer passed as an argument, if the attribute wasn't already registered, or the existing
/// attribute
AttributePointer registerAttribute(AttributePointer attribute);
/// Deregisters an attribute.
void deregisterAttribute(const QString& name);
/// Retrieves an attribute by name.
AttributePointer getAttribute(const QString& name);
/// Returns a reference to the attribute hash.
const QHash<QString, AttributePointer>& getAttributes() const { return _attributes; }
/// Returns a reference to the attributes lock.
QReadWriteLock& getAttributesLock() { return _attributesLock; }
/// Returns a reference to the standard SharedObjectPointer "guide" attribute.
const AttributePointer& getGuideAttribute() const { return _guideAttribute; }
/// Returns a reference to the standard SharedObjectPointer "renderer" attribute.
const AttributePointer& getRendererAttribute() const { return _rendererAttribute; }
/// Returns a reference to the standard SharedObjectSet "spanners" attribute.
const AttributePointer& getSpannersAttribute() const { return _spannersAttribute; }
/// Returns a reference to the standard QRgb "color" attribute.
const AttributePointer& getColorAttribute() const { return _colorAttribute; }
/// Returns a reference to the standard packed normal "normal" attribute.
const AttributePointer& getNormalAttribute() const { return _normalAttribute; }
/// Returns a reference to the standard QRgb "spannerColor" attribute.
const AttributePointer& getSpannerColorAttribute() const { return _spannerColorAttribute; }
/// Returns a reference to the standard packed normal "spannerNormal" attribute.
const AttributePointer& getSpannerNormalAttribute() const { return _spannerNormalAttribute; }
/// Returns a reference to the standard "spannerMask" attribute.
const AttributePointer& getSpannerMaskAttribute() const { return _spannerMaskAttribute; }
private:
static QScriptValue getAttribute(QScriptContext* context, QScriptEngine* engine);
QHash<QString, AttributePointer> _attributes;
QReadWriteLock _attributesLock;
AttributePointer _guideAttribute;
AttributePointer _rendererAttribute;
AttributePointer _spannersAttribute;
AttributePointer _colorAttribute;
AttributePointer _normalAttribute;
AttributePointer _spannerColorAttribute;
AttributePointer _spannerNormalAttribute;
AttributePointer _spannerMaskAttribute;
};
/// Converts a value to a void pointer.
template<class T> inline void* encodeInline(T value) {
return *(void**)&value;
}
/// Extracts a value from a void pointer.
template<class T> inline T decodeInline(void* value) {
return *(T*)&value;
}
/// Pairs an attribute value with its type.
class AttributeValue {
public:
AttributeValue(const AttributePointer& attribute = AttributePointer());
AttributeValue(const AttributePointer& attribute, void* value);
AttributePointer getAttribute() const { return _attribute; }
void* getValue() const { return _value; }
template<class T> void setInlineValue(T value) { _value = encodeInline(value); }
template<class T> T getInlineValue() const { return decodeInline<T>(_value); }
void* copy() const;
bool isDefault() const;
bool operator==(const AttributeValue& other) const;
bool operator==(void* other) const;
bool operator!=(const AttributeValue& other) const;
bool operator!=(void* other) const;
protected:
AttributePointer _attribute;
void* _value;
};
// Assumes ownership of an attribute value.
class OwnedAttributeValue : public AttributeValue {
public:
/// Assumes ownership of the specified value. It will be destroyed when this is destroyed or reassigned.
OwnedAttributeValue(const AttributePointer& attribute, void* value);
/// Creates an owned attribute with a copy of the specified attribute's default value.
OwnedAttributeValue(const AttributePointer& attribute = AttributePointer());
/// Creates an owned attribute with a copy of the specified other value.
OwnedAttributeValue(const AttributeValue& other);
/// Creates an owned attribute with a copy of the specified other value.
OwnedAttributeValue(const OwnedAttributeValue& other);
/// Destroys the current value, if any.
~OwnedAttributeValue();
/// Sets this attribute to a mix of the first and second provided.
void mix(const AttributeValue& first, const AttributeValue& second, float alpha);
/// Sets this attribute to a blend of the source and destination.
void blend(const AttributeValue& source, const AttributeValue& dest);
/// Destroys the current value, if any, and copies the specified other value.
OwnedAttributeValue& operator=(const AttributeValue& other);
/// Destroys the current value, if any, and copies the specified other value.
OwnedAttributeValue& operator=(const OwnedAttributeValue& other);
};
Q_DECLARE_METATYPE(OwnedAttributeValue)
/// Represents a registered attribute.
class Attribute : public SharedObject {
Q_OBJECT
Q_PROPERTY(float lodThresholdMultiplier MEMBER _lodThresholdMultiplier)
public:
static const int MERGE_COUNT = 8;
Attribute(const QString& name);
virtual ~Attribute();
Q_INVOKABLE QString getName() const { return objectName(); }
float getLODThresholdMultiplier() const { return _lodThresholdMultiplier; }
void setLODThresholdMultiplier(float multiplier) { _lodThresholdMultiplier = multiplier; }
void* create() const { return create(getDefaultValue()); }
virtual void* create(void* copy) const = 0;
virtual void destroy(void* value) const = 0;
virtual void read(Bitstream& in, void*& value, bool isLeaf) const = 0;
virtual void write(Bitstream& out, void* value, bool isLeaf) const = 0;
virtual void readDelta(Bitstream& in, void*& value, void* reference, bool isLeaf) const { read(in, value, isLeaf); }
virtual void writeDelta(Bitstream& out, void* value, void* reference, bool isLeaf) const { write(out, value, isLeaf); }
virtual MetavoxelNode* createMetavoxelNode(const AttributeValue& value, const MetavoxelNode* original) const;
virtual void readMetavoxelRoot(MetavoxelData& data, MetavoxelStreamState& state);
virtual void writeMetavoxelRoot(const MetavoxelNode& root, MetavoxelStreamState& state);
virtual void readMetavoxelDelta(MetavoxelData& data, const MetavoxelNode& reference, MetavoxelStreamState& state);
virtual void writeMetavoxelDelta(const MetavoxelNode& root, const MetavoxelNode& reference, MetavoxelStreamState& state);
virtual void readMetavoxelSubdivision(MetavoxelData& data, MetavoxelStreamState& state);
virtual void writeMetavoxelSubdivision(const MetavoxelNode& root, MetavoxelStreamState& state);
virtual bool equal(void* first, void* second) const = 0;
virtual bool deepEqual(void* first, void* second) const { return equal(first, second); }
virtual bool metavoxelRootsEqual(const MetavoxelNode& firstRoot, const MetavoxelNode& secondRoot,
const glm::vec3& minimum, float size, const MetavoxelLOD& lod);
/// Merges the value of a parent and its children.
/// \param postRead whether or not the merge is happening after a read
/// \return whether or not the children and parent values are all equal
virtual bool merge(void*& parent, void* children[], bool postRead = false) const = 0;
/// Given the parent value, returns the value that children should inherit (either the parent value or the default).
virtual AttributeValue inherit(const AttributeValue& parentValue) const { return parentValue; }
/// Mixes the first and the second, returning a new value with the result.
virtual void* mix(void* first, void* second, float alpha) const = 0;
/// Blends the source with the destination, returning a new value with the result.
virtual void* blend(void* source, void* dest) const = 0;
virtual void* getDefaultValue() const = 0;
virtual void* createFromScript(const QScriptValue& value, QScriptEngine* engine) const { return create(); }
virtual void* createFromVariant(const QVariant& value) const { return create(); }
/// Creates a widget to use to edit values of this attribute, or returns NULL if the attribute isn't editable.
/// The widget should have a single "user" property that will be used to get/set the value.
virtual QWidget* createEditor(QWidget* parent = NULL) const { return NULL; }
private:
float _lodThresholdMultiplier;
};
/// A simple attribute class that stores its values inline.
template<class T, int bits = 32> class InlineAttribute : public Attribute {
public:
InlineAttribute(const QString& name, const T& defaultValue = T()) : Attribute(name), _defaultValue(defaultValue) { }
virtual void* create(void* copy) const { void* value; new (&value) T(*(T*)&copy); return value; }
virtual void destroy(void* value) const { ((T*)&value)->~T(); }
virtual void read(Bitstream& in, void*& value, bool isLeaf) const;
virtual void write(Bitstream& out, void* value, bool isLeaf) const;
virtual bool equal(void* first, void* second) const { return decodeInline<T>(first) == decodeInline<T>(second); }
virtual void* mix(void* first, void* second, float alpha) const { return create(alpha < 0.5f ? first : second); }
virtual void* blend(void* source, void* dest) const { return create(source); }
virtual void* getDefaultValue() const { return encodeInline(_defaultValue); }
protected:
T _defaultValue;
};
template<class T, int bits> inline void InlineAttribute<T, bits>::read(Bitstream& in, void*& value, bool isLeaf) const {
if (isLeaf) {
value = getDefaultValue();
in.read(&value, bits);
}
}
template<class T, int bits> inline void InlineAttribute<T, bits>::write(Bitstream& out, void* value, bool isLeaf) const {
if (isLeaf) {
out.write(&value, bits);
}
}
/// Provides averaging using the +=, ==, and / operators.
template<class T, int bits = 32> class SimpleInlineAttribute : public InlineAttribute<T, bits> {
public:
SimpleInlineAttribute(const QString& name, const T& defaultValue = T()) : InlineAttribute<T, bits>(name, defaultValue) { }
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
};
template<class T, int bits> inline bool SimpleInlineAttribute<T, bits>::merge(
void*& parent, void* children[], bool postRead) const {
T firstValue = decodeInline<T>(children[0]);
T totalValue = firstValue;
bool allChildrenEqual = true;
for (int i = 1; i < Attribute::MERGE_COUNT; i++) {
T value = decodeInline<T>(children[i]);
totalValue += value;
allChildrenEqual &= (firstValue == value);
}
parent = encodeInline(totalValue / Attribute::MERGE_COUNT);
return allChildrenEqual;
}
/// Simple float attribute.
class FloatAttribute : public SimpleInlineAttribute<float> {
Q_OBJECT
Q_PROPERTY(float defaultValue MEMBER _defaultValue)
public:
Q_INVOKABLE FloatAttribute(const QString& name = QString(), float defaultValue = 0.0f);
};
/// Provides appropriate averaging for RGBA values.
class QRgbAttribute : public InlineAttribute<QRgb> {
Q_OBJECT
Q_PROPERTY(uint defaultValue MEMBER _defaultValue)
public:
Q_INVOKABLE QRgbAttribute(const QString& name = QString(), QRgb defaultValue = QRgb());
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual void* mix(void* first, void* second, float alpha) const;
virtual void* blend(void* source, void* dest) const;
virtual void* createFromScript(const QScriptValue& value, QScriptEngine* engine) const;
virtual void* createFromVariant(const QVariant& value) const;
virtual QWidget* createEditor(QWidget* parent = NULL) const;
};
/// Provides appropriate averaging for packed normals.
class PackedNormalAttribute : public QRgbAttribute {
Q_OBJECT
public:
Q_INVOKABLE PackedNormalAttribute(const QString& name = QString(), QRgb defaultValue = QRgb());
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual void* mix(void* first, void* second, float alpha) const;
virtual void* blend(void* source, void* dest) const;
};
/// Packs a normal into an RGB value.
QRgb packNormal(const glm::vec3& normal);
/// Unpacks a normal from an RGB value.
glm::vec3 unpackNormal(QRgb value);
/// RGBA values for voxelized spanners.
class SpannerQRgbAttribute : public QRgbAttribute {
Q_OBJECT
public:
Q_INVOKABLE SpannerQRgbAttribute(const QString& name = QString(), QRgb defaultValue = QRgb());
virtual void read(Bitstream& in, void*& value, bool isLeaf) const;
virtual void write(Bitstream& out, void* value, bool isLeaf) const;
virtual MetavoxelNode* createMetavoxelNode(const AttributeValue& value, const MetavoxelNode* original) const;
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual AttributeValue inherit(const AttributeValue& parentValue) const;
};
/// Packed normals for voxelized spanners.
class SpannerPackedNormalAttribute : public PackedNormalAttribute {
Q_OBJECT
public:
Q_INVOKABLE SpannerPackedNormalAttribute(const QString& name = QString(), QRgb defaultValue = QRgb());
virtual void read(Bitstream& in, void*& value, bool isLeaf) const;
virtual void write(Bitstream& out, void* value, bool isLeaf) const;
virtual MetavoxelNode* createMetavoxelNode(const AttributeValue& value, const MetavoxelNode* original) const;
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual AttributeValue inherit(const AttributeValue& parentValue) const;
};
/// An attribute that takes the form of QObjects of a given meta-type (a subclass of SharedObject).
class SharedObjectAttribute : public InlineAttribute<SharedObjectPointer> {
Q_OBJECT
Q_PROPERTY(const QMetaObject* metaObject MEMBER _metaObject)
public:
Q_INVOKABLE SharedObjectAttribute(const QString& name = QString(),
const QMetaObject* metaObject = &SharedObject::staticMetaObject,
const SharedObjectPointer& defaultValue = SharedObjectPointer());
virtual void read(Bitstream& in, void*& value, bool isLeaf) const;
virtual void write(Bitstream& out, void* value, bool isLeaf) const;
virtual bool deepEqual(void* first, void* second) const;
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual void* createFromVariant(const QVariant& value) const;
virtual QWidget* createEditor(QWidget* parent = NULL) const;
private:
const QMetaObject* _metaObject;
};
/// An attribute that takes the form of a set of shared objects.
class SharedObjectSetAttribute : public InlineAttribute<SharedObjectSet> {
Q_OBJECT
Q_PROPERTY(const QMetaObject* metaObject MEMBER _metaObject)
public:
Q_INVOKABLE SharedObjectSetAttribute(const QString& name = QString(),
const QMetaObject* metaObject = &SharedObject::staticMetaObject);
const QMetaObject* getMetaObject() const { return _metaObject; }
virtual void read(Bitstream& in, void*& value, bool isLeaf) const;
virtual void write(Bitstream& out, void* value, bool isLeaf) const;
virtual MetavoxelNode* createMetavoxelNode(const AttributeValue& value, const MetavoxelNode* original) const;
virtual bool deepEqual(void* first, void* second) const;
virtual bool merge(void*& parent, void* children[], bool postRead = false) const;
virtual AttributeValue inherit(const AttributeValue& parentValue) const;
virtual QWidget* createEditor(QWidget* parent = NULL) const;
private:
const QMetaObject* _metaObject;
};
/// An attribute that takes the form of a set of spanners.
class SpannerSetAttribute : public SharedObjectSetAttribute {
Q_OBJECT
public:
Q_INVOKABLE SpannerSetAttribute(const QString& name = QString(),
const QMetaObject* metaObject = &SharedObject::staticMetaObject);
virtual void readMetavoxelRoot(MetavoxelData& data, MetavoxelStreamState& state);
virtual void writeMetavoxelRoot(const MetavoxelNode& root, MetavoxelStreamState& state);
virtual void readMetavoxelDelta(MetavoxelData& data, const MetavoxelNode& reference, MetavoxelStreamState& state);
virtual void writeMetavoxelDelta(const MetavoxelNode& root, const MetavoxelNode& reference, MetavoxelStreamState& state);
virtual void readMetavoxelSubdivision(MetavoxelData& data, MetavoxelStreamState& state);
virtual void writeMetavoxelSubdivision(const MetavoxelNode& root, MetavoxelStreamState& state);
virtual bool metavoxelRootsEqual(const MetavoxelNode& firstRoot, const MetavoxelNode& secondRoot,
const glm::vec3& minimum, float size, const MetavoxelLOD& lod);
};
#endif // hifi_AttributeRegistry_h