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AABox.cpp
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
AABox.h
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
CoverageMap.cpp
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Occlusion culling optimizations, added minimum polygon area, and only calculate projection matrix once
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2013-06-19 11:46:22 -07:00 |
CoverageMap.h
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Occlusion culling optimizations, added minimum polygon area, and only calculate projection matrix once
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2013-06-19 11:46:22 -07:00 |
EnvironmentData.cpp
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Restore the original floor behavior.
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2013-05-23 10:32:12 -07:00 |
EnvironmentData.h
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Support for multiple environments, collisions with notional planet surfaces.
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2013-05-21 21:33:08 -07:00 |
GeometryUtil.cpp
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code cleanup
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2013-06-18 10:28:14 -07:00 |
GeometryUtil.h
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moved line intersection to GeometryUtil
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2013-06-11 14:06:17 -07:00 |
Plane.cpp
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refactors logging
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2013-05-21 01:00:10 +02:00 |
Plane.h
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Cleanup for coding standard fix bug in creation of plane from points
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2013-04-21 15:18:17 -07:00 |
SceneUtils.cpp
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Added more SceneUtils support cleaned up voxel-edit to use scene utils
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2013-05-08 02:15:39 -07:00 |
SceneUtils.h
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Added more SceneUtils support cleaned up voxel-edit to use scene utils
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2013-05-08 02:15:39 -07:00 |
ViewFrustum.cpp
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
ViewFrustum.h
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
VoxelConstants.h
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Fixed merge issue with new orientation vectors, migrated to common identity names
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2013-06-04 17:27:40 -07:00 |
VoxelNode.cpp
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Finished adding concept of density to the voxel server, objects now appear more visible at a distance in an appealing way.
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2013-06-09 12:48:22 -07:00 |
VoxelNode.h
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Merge pull request #523 from PhilipRosedale/master
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2013-06-13 12:07:06 -07:00 |
VoxelNodeBag.cpp
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added contains() and remove() methods
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2013-05-08 14:22:03 -07:00 |
VoxelNodeBag.h
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added contains() and remove() methods
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2013-05-08 14:22:03 -07:00 |
VoxelProjectedPolygon.cpp
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Occlusion culling optimizations, added minimum polygon area, and only calculate projection matrix once
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2013-06-19 11:46:22 -07:00 |
VoxelProjectedPolygon.h
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Occlusion culling optimizations, added minimum polygon area, and only calculate projection matrix once
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2013-06-19 11:46:22 -07:00 |
VoxelTree.cpp
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naming cleanup and some optimizations
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2013-06-19 13:45:13 -07:00 |
VoxelTree.h
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added CoverageMap and occlusion culling to server
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2013-06-18 09:36:43 -07:00 |