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Before this change, there was a race condition between the main thread calling Model::initWhenReady, and the render thread calling Avatar::fixupModelsInScene(). They both would end up setting the Model::_addedToScene flag. This race caused Model::initWhenReady() to never return true, which resulted in the MyAvatar class never initializing the animation system. |
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src/avatars-renderer | ||
CMakeLists.txt |