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GLBackend.cpp | ||
GLBackend.h | ||
GLBackendInput.cpp | ||
GLBackendOutput.cpp | ||
GLBackendPipeline.cpp | ||
GLBackendQuery.cpp | ||
GLBackendShader.cpp | ||
GLBackendState.cpp | ||
GLBackendTexture.cpp | ||
GLBackendTransform.cpp | ||
GLBuffer.cpp | ||
GLBuffer.h | ||
GLFramebuffer.cpp | ||
GLFramebuffer.h | ||
GLInputFormat.cpp | ||
GLInputFormat.h | ||
GLPipeline.cpp | ||
GLPipeline.h | ||
GLQuery.h | ||
GLShader.cpp | ||
GLShader.h | ||
GLShared.cpp | ||
GLShared.h | ||
GLState.cpp | ||
GLState.h | ||
GLTexelFormat.cpp | ||
GLTexelFormat.h | ||
GLTexture.cpp | ||
GLTexture.h | ||
GLTextureTransfer.cpp |