overte-HifiExperiments/libraries/render-utils/src/RenderDeferredTask.h
2016-02-04 10:03:35 -08:00

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3.7 KiB
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//
// RenderDeferredTask.h
// render-utils/src/
//
// Created by Sam Gateau on 5/29/15.
// Copyright 20154 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderDeferredTask_h
#define hifi_RenderDeferredTask_h
#include "gpu/Pipeline.h"
#include "render/DrawTask.h"
class SetupDeferred {
public:
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = render::Job::Model<SetupDeferred>;
};
class PrepareDeferred {
public:
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = render::Job::Model<PrepareDeferred>;
};
class RenderDeferred {
public:
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = render::Job::Model<RenderDeferred>;
};
class DrawConfig : public render::Job::Config {
Q_OBJECT
Q_PROPERTY(int numDrawn READ getNumDrawn)
Q_PROPERTY(int maxDrawn MEMBER maxDrawn NOTIFY dirty)
public:
int getNumDrawn() { return numDrawn; }
int numDrawn{ 0 };
int maxDrawn{ -1 };
signals:
void dirty();
};
class DrawDeferred {
public:
using Config = DrawConfig;
using JobModel = render::Job::ModelI<DrawDeferred, render::ItemIDsBounds, Config>;
DrawDeferred(render::ShapePlumberPointer shapePlumber) : _shapePlumber{ shapePlumber } {}
void configure(const Config& config) { _maxDrawn = config.maxDrawn; }
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext, const render::ItemIDsBounds& inItems);
protected:
render::ShapePlumberPointer _shapePlumber;
int _maxDrawn; // initialized by Config
};
class DrawStencilDeferred {
public:
using JobModel = render::Job::Model<DrawStencilDeferred>;
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
static const gpu::PipelinePointer& getOpaquePipeline();
protected:
static gpu::PipelinePointer _opaquePipeline; //lazy evaluation hence mutable
};
class DrawBackgroundDeferred {
public:
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = render::Job::Model<DrawBackgroundDeferred>;
};
class DrawOverlay3DConfig : public render::Job::Config {
Q_OBJECT
Q_PROPERTY(int numItems READ getNumItems)
Q_PROPERTY(int maxDrawn MEMBER maxDrawn NOTIFY dirty)
public:
int getNumItems() { return numItems; }
int numItems{ 0 };
int maxDrawn{ -1 };
signals:
void dirty();
};
class DrawOverlay3D {
public:
using Config = DrawOverlay3DConfig;
using JobModel = render::Job::Model<DrawOverlay3D, Config>;
DrawOverlay3D(render::ItemFilter filter);
void configure(const Config& config) { _maxDrawn = config.maxDrawn; }
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
protected:
render::ItemFilter _filter;
render::ShapePlumberPointer _shapePlumber;
int _maxDrawn; // initialized by Config
};
class Blit {
public:
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = render::Job::Model<Blit>;
};
class RenderDeferredTask : public render::Task {
public:
RenderDeferredTask(render::CullFunctor cullFunctor);
void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext);
using JobModel = Model<RenderDeferredTask>;
};
#endif // hifi_RenderDeferredTask_h