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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
//
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// PickItemsJob.h
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// render-utils/src/
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//
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// Created by Olivier Prat on 08/08/17.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_render_utils_PickItemsJob_h
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#define hifi_render_utils_PickItemsJob_h
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#include <render/Engine.h>
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#include <render/Item.h>
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class PickItemsConfig : public render::Job::Config {
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Q_OBJECT
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Q_PROPERTY(bool pick MEMBER pick NOTIFY dirty)
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public:
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bool pick{ false };
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signals:
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void dirty();
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};
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class PickItemsJob {
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public:
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using Config = PickItemsConfig;
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using Input = render::ItemBounds;
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using Output = render::ItemBounds;
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using JobModel = render::Job::ModelIO<PickItemsJob, Input, Output, Config>;
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PickItemsJob(render::ItemKey::Flags validKeys = render::ItemKey::Builder().withTypeMeta().withTypeShape().build()._flags, render::ItemKey::Flags excludeKeys = 0);
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void configure(const Config& config);
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void run(const render::RenderContextPointer& renderContext, const PickItemsJob::Input& input, PickItemsJob::Output& output);
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private:
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render::ItemKey::Flags _validKeys;
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render::ItemKey::Flags _excludeKeys;
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bool _isEnabled{ false };
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render::ItemBound findNearestItem(const render::RenderContextPointer& renderContext, const render::ItemBounds& inputs, float& minIsectDistance) const;
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};
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#endif // hifi_render_utils_PickItemsJob_h
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