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61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
//
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// MetavoxelSystem.h
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// interface
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//
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// Created by Andrzej Kapolka on 12/10/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#ifndef __interface__MetavoxelSystem__
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#define __interface__MetavoxelSystem__
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#include <QOpenGLBuffer>
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#include <QScriptEngine>
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#include <QVector>
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#include <glm/glm.hpp>
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#include <MetavoxelData.h>
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#include "ProgramObject.h"
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/// Renders a metavoxel tree.
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class MetavoxelSystem {
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public:
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MetavoxelSystem();
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void init();
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void simulate(float deltaTime);
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void render();
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private:
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class Point {
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public:
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glm::vec4 vertex;
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quint8 color[4];
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quint8 normal[3];
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};
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class PointVisitor : public MetavoxelVisitor {
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public:
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PointVisitor(QVector<Point>& points);
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virtual bool visit(const MetavoxelInfo& info);
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private:
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QVector<Point>& _points;
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};
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static ProgramObject _program;
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static int _pointScaleLocation;
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QScriptEngine _scriptEngine;
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MetavoxelData _data;
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QVector<Point> _points;
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PointVisitor _pointVisitor;
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QOpenGLBuffer _buffer;
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};
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#endif /* defined(__interface__MetavoxelSystem__) */
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