Overte open source metaverse platform.
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2013-07-18 14:36:55 -07:00
animation-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
audio-mixer switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
avatar-mixer switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
cmake switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
domain-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
eve switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
externals
hardware/head_hand
injector switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
interface clear environment data on domain server switch 2013-07-18 14:36:55 -07:00
jenkins replace just the script command instead of the full block 2013-06-26 14:25:03 -07:00
libraries don't not kill NODE_TYPE_VOXEL_SERVER in removeSilentNodes 2013-07-18 14:07:08 -07:00
pairing-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
space-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
tools
voxel-edit link Qt to voxel-edit target now that QDebug is included in shared 2013-07-16 15:56:46 -07:00
voxel-server make send only changed bits work better 2013-07-17 14:42:20 -07:00
.gitignore Update .gitignore to exclude the Leap SDK files, but not the stub header 2013-06-27 13:55:16 -07:00
CMakeLists.txt
hifi.podspec remove specific glm version, don't specify commit 2013-07-01 09:45:11 -07:00
LICENSE add an all rights reserved license 2013-07-01 11:56:19 -07:00
README.md

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.