overte-HifiExperiments/libraries/entities-renderer/src
2019-05-21 07:49:21 -07:00
..
entities-renderer fix quest ui elements 2019-02-22 10:40:32 -08:00
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp fix zones for real this time 2019-05-10 15:24:02 -07:00
EntityTreeRenderer.h fix zones for real this time 2019-05-10 15:24:02 -07:00
paintStroke.slf new improved polylines 2018-12-19 15:01:49 -08:00
paintStroke.slh new improved polylines 2018-12-19 15:01:49 -08:00
paintStroke.slv make polyline's with faceCamera not depend on normal 2019-01-30 11:02:24 -08:00
paintStroke_forward.slf fix quest ui elements 2019-02-22 10:40:32 -08:00
paintStroke_Shared.slh new improved polylines 2018-12-19 15:01:49 -08:00
polyvox.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
polyvox.slv Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
polyvox_fade.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
polyvox_fade.slv Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
RenderableEntityItem.cpp Move RenderItemStatusIcon to Item.h 2019-05-20 12:07:41 -07:00
RenderableEntityItem.h addressing more requested changes 2019-04-01 16:46:15 -07:00
RenderableGizmoEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableGizmoEntityItem.h ring gizmo entities 2019-01-23 17:46:04 -08:00
RenderableGridEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableGridEntityItem.h add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
RenderableImageEntityItem.cpp fix billboard mode in secondary camera 2019-02-21 10:29:21 -08:00
RenderableImageEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
RenderableLightEntityItem.cpp xcolor/rgbcolor conversion 2018-07-11 18:06:06 -07:00
RenderableLightEntityItem.h
RenderableLineEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableLineEntityItem.h add back line entities, undo polyline changes temporarily 2018-12-14 15:41:11 -08:00
RenderableMaterialEntityItem.cpp Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias. 2019-04-19 11:03:43 +02:00
RenderableMaterialEntityItem.h it's working! 2019-02-15 14:43:22 -08:00
RenderableModelEntityItem.cpp check for unloaded model 2019-05-21 07:49:21 -07:00
RenderableModelEntityItem.h fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
RenderableParticleEffectEntityItem.cpp model emitters! 2019-03-20 21:25:14 -07:00
RenderableParticleEffectEntityItem.h model emitters! 2019-03-20 21:25:14 -07:00
RenderablePolyLineEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderablePolyLineEntityItem.h fix runtime switch 2019-05-13 09:58:55 -07:00
RenderablePolyVoxEntityItem.cpp working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
RenderablePolyVoxEntityItem.h cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
RenderableShapeEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableShapeEntityItem.h merge with master 2019-01-25 14:16:07 -08:00
RenderableTextEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableTextEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
RenderableWebEntityItem.cpp fix tablet scaling 2019-02-28 13:32:12 -08:00
RenderableWebEntityItem.h fix emitScriptEvent 2019-03-15 16:20:01 -07:00
RenderableZoneEntityItem.cpp fix zone issues 2019-05-08 11:04:54 -07:00
RenderableZoneEntityItem.h fix zone issues 2019-05-08 11:04:54 -07:00
textured_particle.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
textured_particle.slv more branching removal 2018-10-29 16:42:46 -07:00