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entities-renderer
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fix quest ui elements
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2019-02-22 10:40:32 -08:00 |
EntitiesRendererLogging.cpp
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EntitiesRendererLogging.h
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EntityTreeRenderer.cpp
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fix zones for real this time
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2019-05-10 15:24:02 -07:00 |
EntityTreeRenderer.h
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fix zones for real this time
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2019-05-10 15:24:02 -07:00 |
paintStroke.slf
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new improved polylines
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2018-12-19 15:01:49 -08:00 |
paintStroke.slh
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new improved polylines
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2018-12-19 15:01:49 -08:00 |
paintStroke.slv
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make polyline's with faceCamera not depend on normal
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2019-01-30 11:02:24 -08:00 |
paintStroke_forward.slf
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fix quest ui elements
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2019-02-22 10:40:32 -08:00 |
paintStroke_Shared.slh
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new improved polylines
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2018-12-19 15:01:49 -08:00 |
polyvox.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
polyvox.slv
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
polyvox_fade.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
polyvox_fade.slv
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
RenderableEntityItem.cpp
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Move RenderItemStatusIcon to Item.h
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2019-05-20 12:07:41 -07:00 |
RenderableEntityItem.h
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addressing more requested changes
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2019-04-01 16:46:15 -07:00 |
RenderableGizmoEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderableGizmoEntityItem.h
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ring gizmo entities
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2019-01-23 17:46:04 -08:00 |
RenderableGridEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderableGridEntityItem.h
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add pulse group properties to shapes, particles, text, web, image, and grid
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2019-01-16 13:34:10 -08:00 |
RenderableImageEntityItem.cpp
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fix billboard mode in secondary camera
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2019-02-21 10:29:21 -08:00 |
RenderableImageEntityItem.h
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add billboard mode to web entities and fix picking/culling
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2019-01-31 15:45:10 -08:00 |
RenderableLightEntityItem.cpp
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xcolor/rgbcolor conversion
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2018-07-11 18:06:06 -07:00 |
RenderableLightEntityItem.h
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RenderableLineEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderableLineEntityItem.h
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add back line entities, undo polyline changes temporarily
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2018-12-14 15:41:11 -08:00 |
RenderableMaterialEntityItem.cpp
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Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
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2019-04-19 11:03:43 +02:00 |
RenderableMaterialEntityItem.h
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it's working!
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2019-02-15 14:43:22 -08:00 |
RenderableModelEntityItem.cpp
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check for unloaded model
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2019-05-21 07:49:21 -07:00 |
RenderableModelEntityItem.h
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fix cauterization of entities that are children of MyAvatar's head
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2019-04-08 19:48:11 -07:00 |
RenderableParticleEffectEntityItem.cpp
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model emitters!
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2019-03-20 21:25:14 -07:00 |
RenderableParticleEffectEntityItem.h
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model emitters!
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2019-03-20 21:25:14 -07:00 |
RenderablePolyLineEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderablePolyLineEntityItem.h
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderablePolyVoxEntityItem.cpp
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working on primitiveMode and groupCulled
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2019-01-08 10:02:03 -08:00 |
RenderablePolyVoxEntityItem.h
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cleanup EntityItem::shouldBePhysical() and derivations
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2019-05-06 17:35:57 -07:00 |
RenderableShapeEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderableShapeEntityItem.h
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merge with master
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2019-01-25 14:16:07 -08:00 |
RenderableTextEntityItem.cpp
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
RenderableTextEntityItem.h
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add billboard mode to web entities and fix picking/culling
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2019-01-31 15:45:10 -08:00 |
RenderableWebEntityItem.cpp
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fix tablet scaling
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2019-02-28 13:32:12 -08:00 |
RenderableWebEntityItem.h
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fix emitScriptEvent
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2019-03-15 16:20:01 -07:00 |
RenderableZoneEntityItem.cpp
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fix zone issues
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2019-05-08 11:04:54 -07:00 |
RenderableZoneEntityItem.h
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fix zone issues
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2019-05-08 11:04:54 -07:00 |
textured_particle.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
textured_particle.slv
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more branching removal
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2018-10-29 16:42:46 -07:00 |