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89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
#ifndef STK_SOCKET_H
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#define STK_SOCKET_H
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#include "Stk.h"
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#if (defined(__OS_IRIX__) || defined(__OS_LINUX__) || defined(__OS_MACOSX__))
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#elif defined(__OS_WINDOWS__)
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#include <winsock.h>
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#endif
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namespace stk {
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/***************************************************/
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/*! \class Socket
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\brief STK internet socket abstract base class.
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This class provides common functionality for TCP and UDP internet
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socket server and client subclasses. This class also provides a
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number of static functions for use with external socket
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descriptors.
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by Perry R. Cook and Gary P. Scavone, 1995-2012.
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*/
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/***************************************************/
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class Socket : public Stk
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{
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public:
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enum ProtocolType {
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PROTO_TCP,
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PROTO_UDP
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};
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//! Class constructor
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Socket();
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//! Class destructor.
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virtual ~Socket();
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//! Close the socket.
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static void close( int socket );
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//! Return the socket descriptor.
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int id( void ) const { return soket_; };
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//! Return the socket port number.
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int port( void ) const { return port_; };
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//! Returns true if the socket descriptor is valid.
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static bool isValid( int socket ) { return socket != -1; };
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//! If enable = false, the socket is set to non-blocking mode. When first created, sockets are by default in blocking mode.
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static void setBlocking( int socket, bool enable );
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//! Write a buffer over the socket connection. Returns the number of bytes written or -1 if an error occurs.
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virtual int writeBuffer(const void *buffer, long bufferSize, int flags = 0) = 0;
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//! Read an input buffer, up to length \e bufferSize. Returns the number of bytes read or -1 if an error occurs.
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virtual int readBuffer(void *buffer, long bufferSize, int flags = 0) = 0;
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//! Write a buffer via the specified socket. Returns the number of bytes written or -1 if an error occurs.
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static int writeBuffer(int socket, const void *buffer, long bufferSize, int flags );
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//! Read a buffer via the specified socket. Returns the number of bytes read or -1 if an error occurs.
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static int readBuffer(int socket, void *buffer, long bufferSize, int flags );
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protected:
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int soket_;
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int port_;
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};
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} // stk namespace
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#endif
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