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207 lines
6.6 KiB
C++
207 lines
6.6 KiB
C++
#ifndef STK_DELAYA_H
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#define STK_DELAYA_H
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#include "Filter.h"
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namespace stk {
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/***************************************************/
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/*! \class DelayA
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\brief STK allpass interpolating delay line class.
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This class implements a fractional-length digital delay-line using
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a first-order allpass filter. If the delay and maximum length are
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not specified during instantiation, a fixed maximum length of 4095
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and a delay of 0.5 is set.
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An allpass filter has unity magnitude gain but variable phase
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delay properties, making it useful in achieving fractional delays
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without affecting a signal's frequency magnitude response. In
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order to achieve a maximally flat phase delay response, the
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minimum delay possible in this implementation is limited to a
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value of 0.5.
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by Perry R. Cook and Gary P. Scavone, 1995-2012.
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*/
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/***************************************************/
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class DelayA : public Filter
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{
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public:
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//! Default constructor creates a delay-line with maximum length of 4095 samples and delay = 0.5.
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/*!
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An StkError will be thrown if the delay parameter is less than
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zero, the maximum delay parameter is less than one, or the delay
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parameter is greater than the maxDelay value.
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*/
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DelayA( StkFloat delay = 0.5, unsigned long maxDelay = 4095 );
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//! Class destructor.
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~DelayA();
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//! Clears all internal states of the delay line.
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void clear( void );
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//! Get the maximum delay-line length.
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unsigned long getMaximumDelay( void ) { return inputs_.size() - 1; };
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//! Set the maximum delay-line length.
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/*!
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This method should generally only be used during initial setup
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of the delay line. If it is used between calls to the tick()
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function, without a call to clear(), a signal discontinuity will
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likely occur. If the current maximum length is greater than the
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new length, no memory allocation change is made.
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*/
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void setMaximumDelay( unsigned long delay );
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//! Set the delay-line length
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/*!
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The valid range for \e delay is from 0.5 to the maximum delay-line length.
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*/
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void setDelay( StkFloat delay );
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//! Return the current delay-line length.
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StkFloat getDelay( void ) const { return delay_; };
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//! Return the value at \e tapDelay samples from the delay-line input.
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/*!
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The tap point is determined modulo the delay-line length and is
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relative to the last input value (i.e., a tapDelay of zero returns
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the last input value).
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*/
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StkFloat tapOut( unsigned long tapDelay );
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//! Set the \e value at \e tapDelay samples from the delay-line input.
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void tapIn( StkFloat value, unsigned long tapDelay );
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//! Return the last computed output value.
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StkFloat lastOut( void ) const { return lastFrame_[0]; };
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//! Return the value which will be output by the next call to tick().
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/*!
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This method is valid only for delay settings greater than zero!
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*/
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StkFloat nextOut( void );
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//! Input one sample to the filter and return one output.
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StkFloat tick( StkFloat input );
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//! Take a channel of the StkFrames object as inputs to the filter and replace with corresponding outputs.
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/*!
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The StkFrames argument reference is returned. The \c channel
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argument must be less than the number of channels in the
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StkFrames argument (the first channel is specified by 0).
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However, range checking is only performed if _STK_DEBUG_ is
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defined during compilation, in which case an out-of-range value
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will trigger an StkError exception.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
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//! Take a channel of the \c iFrames object as inputs to the filter and write outputs to the \c oFrames object.
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/*!
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The \c iFrames object reference is returned. Each channel
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argument must be less than the number of channels in the
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corresponding StkFrames argument (the first channel is specified
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by 0). However, range checking is only performed if _STK_DEBUG_
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is defined during compilation, in which case an out-of-range value
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will trigger an StkError exception.
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*/
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StkFrames& tick( StkFrames& iFrames, StkFrames &oFrames, unsigned int iChannel = 0, unsigned int oChannel = 0 );
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protected:
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unsigned long inPoint_;
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unsigned long outPoint_;
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StkFloat delay_;
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StkFloat alpha_;
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StkFloat coeff_;
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StkFloat apInput_;
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StkFloat nextOutput_;
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bool doNextOut_;
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};
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inline StkFloat DelayA :: nextOut( void )
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{
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if ( doNextOut_ ) {
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// Do allpass interpolation delay.
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nextOutput_ = -coeff_ * lastFrame_[0];
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nextOutput_ += apInput_ + ( coeff_ * inputs_[outPoint_] );
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doNextOut_ = false;
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}
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return nextOutput_;
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}
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inline StkFloat DelayA :: tick( StkFloat input )
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{
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inputs_[inPoint_++] = input * gain_;
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// Increment input pointer modulo length.
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if ( inPoint_ == inputs_.size() )
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inPoint_ = 0;
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lastFrame_[0] = nextOut();
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doNextOut_ = true;
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// Save the allpass input and increment modulo length.
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apInput_ = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() )
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outPoint_ = 0;
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return lastFrame_[0];
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}
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inline StkFrames& DelayA :: tick( StkFrames& frames, unsigned int channel )
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{
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#if defined(_STK_DEBUG_)
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if ( channel >= frames.channels() ) {
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oStream_ << "DelayA::tick(): channel and StkFrames arguments are incompatible!";
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handleError( StkError::FUNCTION_ARGUMENT );
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}
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#endif
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StkFloat *samples = &frames[channel];
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unsigned int hop = frames.channels();
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for ( unsigned int i=0; i<frames.frames(); i++, samples += hop ) {
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inputs_[inPoint_++] = *samples * gain_;
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if ( inPoint_ == inputs_.size() ) inPoint_ = 0;
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*samples = nextOut();
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lastFrame_[0] = *samples;
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doNextOut_ = true;
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apInput_ = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() ) outPoint_ = 0;
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}
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return frames;
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}
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inline StkFrames& DelayA :: tick( StkFrames& iFrames, StkFrames& oFrames, unsigned int iChannel, unsigned int oChannel )
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{
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#if defined(_STK_DEBUG_)
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if ( iChannel >= iFrames.channels() || oChannel >= oFrames.channels() ) {
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oStream_ << "DelayA::tick(): channel and StkFrames arguments are incompatible!";
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handleError( StkError::FUNCTION_ARGUMENT );
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}
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#endif
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StkFloat *iSamples = &iFrames[iChannel];
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StkFloat *oSamples = &oFrames[oChannel];
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unsigned int iHop = iFrames.channels(), oHop = oFrames.channels();
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for ( unsigned int i=0; i<iFrames.frames(); i++, iSamples += iHop, oSamples += oHop ) {
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inputs_[inPoint_++] = *iSamples * gain_;
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if ( inPoint_ == inputs_.size() ) inPoint_ = 0;
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*oSamples = nextOut();
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lastFrame_[0] = *oSamples;
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doNextOut_ = true;
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apInput_ = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() ) outPoint_ = 0;
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}
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return iFrames;
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}
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} // stk namespace
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#endif
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