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188 lines
6.2 KiB
C++
188 lines
6.2 KiB
C++
#ifndef STK_DELAY_H
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#define STK_DELAY_H
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#include "Filter.h"
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namespace stk {
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/***************************************************/
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/*! \class Delay
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\brief STK non-interpolating delay line class.
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This class implements a non-interpolating digital delay-line. If
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the delay and maximum length are not specified during
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instantiation, a fixed maximum length of 4095 and a delay of zero
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is set.
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A non-interpolating delay line is typically used in fixed
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delay-length applications, such as for reverberation.
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by Perry R. Cook and Gary P. Scavone, 1995-2012.
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*/
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/***************************************************/
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class Delay : public Filter
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{
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public:
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//! The default constructor creates a delay-line with maximum length of 4095 samples and zero delay.
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/*!
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An StkError will be thrown if the delay parameter is less than
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zero, the maximum delay parameter is less than one, or the delay
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parameter is greater than the maxDelay value.
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*/
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Delay( unsigned long delay = 0, unsigned long maxDelay = 4095 );
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//! Class destructor.
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~Delay();
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//! Get the maximum delay-line length.
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unsigned long getMaximumDelay( void ) { return inputs_.size() - 1; };
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//! Set the maximum delay-line length.
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/*!
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This method should generally only be used during initial setup
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of the delay line. If it is used between calls to the tick()
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function, without a call to clear(), a signal discontinuity will
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likely occur. If the current maximum length is greater than the
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new length, no memory allocation change is made.
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*/
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void setMaximumDelay( unsigned long delay );
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//! Set the delay-line length.
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/*!
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The valid range for \e delay is from 0 to the maximum delay-line length.
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*/
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void setDelay( unsigned long delay );
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//! Return the current delay-line length.
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unsigned long getDelay( void ) const { return delay_; };
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//! Return the value at \e tapDelay samples from the delay-line input.
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/*!
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The tap point is determined modulo the delay-line length and is
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relative to the last input value (i.e., a tapDelay of zero returns
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the last input value).
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*/
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StkFloat tapOut( unsigned long tapDelay );
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//! Set the \e value at \e tapDelay samples from the delay-line input.
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void tapIn( StkFloat value, unsigned long tapDelay );
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//! Sum the provided \e value into the delay line at \e tapDelay samples from the input.
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/*!
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The new value is returned. The tap point is determined modulo
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the delay-line length and is relative to the last input value
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(i.e., a tapDelay of zero sums into the last input value).
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*/
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StkFloat addTo( StkFloat value, unsigned long tapDelay );
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//! Return the last computed output value.
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StkFloat lastOut( void ) const { return lastFrame_[0]; };
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//! Return the value that will be output by the next call to tick().
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/*!
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This method is valid only for delay settings greater than zero!
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*/
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StkFloat nextOut( void ) { return inputs_[outPoint_]; };
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//! Calculate and return the signal energy in the delay-line.
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StkFloat energy( void ) const;
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//! Input one sample to the filter and return one output.
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StkFloat tick( StkFloat input );
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//! Take a channel of the StkFrames object as inputs to the filter and replace with corresponding outputs.
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/*!
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The StkFrames argument reference is returned. The \c channel
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argument must be less than the number of channels in the
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StkFrames argument (the first channel is specified by 0).
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However, range checking is only performed if _STK_DEBUG_ is
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defined during compilation, in which case an out-of-range value
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will trigger an StkError exception.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
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//! Take a channel of the \c iFrames object as inputs to the filter and write outputs to the \c oFrames object.
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/*!
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The \c iFrames object reference is returned. Each channel
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argument must be less than the number of channels in the
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corresponding StkFrames argument (the first channel is specified
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by 0). However, range checking is only performed if _STK_DEBUG_
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is defined during compilation, in which case an out-of-range value
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will trigger an StkError exception.
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*/
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StkFrames& tick( StkFrames& iFrames, StkFrames &oFrames, unsigned int iChannel = 0, unsigned int oChannel = 0 );
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protected:
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unsigned long inPoint_;
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unsigned long outPoint_;
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unsigned long delay_;
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};
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inline StkFloat Delay :: tick( StkFloat input )
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{
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inputs_[inPoint_++] = input * gain_;
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// Check for end condition
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if ( inPoint_ == inputs_.size() )
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inPoint_ = 0;
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// Read out next value
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lastFrame_[0] = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() )
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outPoint_ = 0;
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return lastFrame_[0];
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}
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inline StkFrames& Delay :: tick( StkFrames& frames, unsigned int channel )
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{
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#if defined(_STK_DEBUG_)
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if ( channel >= frames.channels() ) {
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oStream_ << "Delay::tick(): channel and StkFrames arguments are incompatible!";
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handleError( StkError::FUNCTION_ARGUMENT );
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}
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#endif
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StkFloat *samples = &frames[channel];
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unsigned int hop = frames.channels();
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for ( unsigned int i=0; i<frames.frames(); i++, samples += hop ) {
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inputs_[inPoint_++] = *samples * gain_;
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if ( inPoint_ == inputs_.size() ) inPoint_ = 0;
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*samples = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() ) outPoint_ = 0;
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}
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lastFrame_[0] = *(samples-hop);
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return frames;
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}
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inline StkFrames& Delay :: tick( StkFrames& iFrames, StkFrames& oFrames, unsigned int iChannel, unsigned int oChannel )
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{
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#if defined(_STK_DEBUG_)
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if ( iChannel >= iFrames.channels() || oChannel >= oFrames.channels() ) {
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oStream_ << "Delay::tick(): channel and StkFrames arguments are incompatible!";
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handleError( StkError::FUNCTION_ARGUMENT );
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}
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#endif
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StkFloat *iSamples = &iFrames[iChannel];
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StkFloat *oSamples = &oFrames[oChannel];
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unsigned int iHop = iFrames.channels(), oHop = oFrames.channels();
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for ( unsigned int i=0; i<iFrames.frames(); i++, iSamples += iHop, oSamples += oHop ) {
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inputs_[inPoint_++] = *iSamples * gain_;
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if ( inPoint_ == inputs_.size() ) inPoint_ = 0;
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*oSamples = inputs_[outPoint_++];
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if ( outPoint_ == inputs_.size() ) outPoint_ = 0;
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}
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lastFrame_[0] = *(oSamples-oHop);
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return iFrames;
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}
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} // stk namespace
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#endif
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