mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-06-18 11:40:33 +02:00
179 lines
4.6 KiB
C++
179 lines
4.6 KiB
C++
#ifndef STK_ADSR_H
|
|
#define STK_ADSR_H
|
|
|
|
#include "Generator.h"
|
|
|
|
namespace stk {
|
|
|
|
/***************************************************/
|
|
/*! \class ADSR
|
|
\brief STK ADSR envelope class.
|
|
|
|
This class implements a traditional ADSR (Attack, Decay, Sustain,
|
|
Release) envelope. It responds to simple keyOn and keyOff
|
|
messages, keeping track of its state. The \e state = ADSR::IDLE
|
|
before being triggered and after the envelope value reaches 0.0 in
|
|
the ADSR::RELEASE state. All rate, target and level settings must
|
|
be non-negative. All time settings are in seconds and must be
|
|
positive.
|
|
|
|
by Perry R. Cook and Gary P. Scavone, 1995-2012.
|
|
*/
|
|
/***************************************************/
|
|
|
|
class ADSR : public Generator
|
|
{
|
|
public:
|
|
|
|
//! ADSR envelope states.
|
|
enum {
|
|
ATTACK, /*!< Attack */
|
|
DECAY, /*!< Decay */
|
|
SUSTAIN, /*!< Sustain */
|
|
RELEASE, /*!< Release */
|
|
IDLE /*!< Before attack / after release */
|
|
};
|
|
|
|
//! Default constructor.
|
|
ADSR( void );
|
|
|
|
//! Class destructor.
|
|
~ADSR( void );
|
|
|
|
//! Set target = 1, state = \e ADSR::ATTACK.
|
|
void keyOn( void );
|
|
|
|
//! Set target = 0, state = \e ADSR::RELEASE.
|
|
void keyOff( void );
|
|
|
|
//! Set the attack rate (gain / sample).
|
|
void setAttackRate( StkFloat rate );
|
|
|
|
//! Set the target value for the attack (default = 1.0).
|
|
void setAttackTarget( StkFloat target );
|
|
|
|
//! Set the decay rate (gain / sample).
|
|
void setDecayRate( StkFloat rate );
|
|
|
|
//! Set the sustain level.
|
|
void setSustainLevel( StkFloat level );
|
|
|
|
//! Set the release rate (gain / sample).
|
|
void setReleaseRate( StkFloat rate );
|
|
|
|
//! Set the attack rate based on a time duration (seconds).
|
|
void setAttackTime( StkFloat time );
|
|
|
|
//! Set the decay rate based on a time duration (seconds).
|
|
void setDecayTime( StkFloat time );
|
|
|
|
//! Set the release rate based on a time duration (seconds).
|
|
void setReleaseTime( StkFloat time );
|
|
|
|
//! Set sustain level and attack, decay, and release time durations (seconds).
|
|
void setAllTimes( StkFloat aTime, StkFloat dTime, StkFloat sLevel, StkFloat rTime );
|
|
|
|
//! Set a sustain target value and attack or decay from current value to target.
|
|
void setTarget( StkFloat target );
|
|
|
|
//! Return the current envelope \e state (ATTACK, DECAY, SUSTAIN, RELEASE, IDLE).
|
|
int getState( void ) const { return state_; };
|
|
|
|
//! Set to state = ADSR::SUSTAIN with current and target values of \e value.
|
|
void setValue( StkFloat value );
|
|
|
|
//! Return the last computed output value.
|
|
StkFloat lastOut( void ) const { return lastFrame_[0]; };
|
|
|
|
//! Compute and return one output sample.
|
|
StkFloat tick( void );
|
|
|
|
//! Fill a channel of the StkFrames object with computed outputs.
|
|
/*!
|
|
The \c channel argument must be less than the number of
|
|
channels in the StkFrames argument (the first channel is specified
|
|
by 0). However, range checking is only performed if _STK_DEBUG_
|
|
is defined during compilation, in which case an out-of-range value
|
|
will trigger an StkError exception.
|
|
*/
|
|
StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
|
|
|
|
protected:
|
|
|
|
void sampleRateChanged( StkFloat newRate, StkFloat oldRate );
|
|
|
|
int state_;
|
|
StkFloat value_;
|
|
StkFloat target_;
|
|
StkFloat attackRate_;
|
|
StkFloat decayRate_;
|
|
StkFloat releaseRate_;
|
|
StkFloat releaseTime_;
|
|
StkFloat sustainLevel_;
|
|
};
|
|
|
|
inline StkFloat ADSR :: tick( void )
|
|
{
|
|
switch ( state_ ) {
|
|
|
|
case ATTACK:
|
|
value_ += attackRate_;
|
|
if ( value_ >= target_ ) {
|
|
value_ = target_;
|
|
target_ = sustainLevel_;
|
|
state_ = DECAY;
|
|
}
|
|
lastFrame_[0] = value_;
|
|
break;
|
|
|
|
case DECAY:
|
|
if ( value_ > sustainLevel_ ) {
|
|
value_ -= decayRate_;
|
|
if ( value_ <= sustainLevel_ ) {
|
|
value_ = sustainLevel_;
|
|
state_ = SUSTAIN;
|
|
}
|
|
}
|
|
else {
|
|
value_ += decayRate_; // attack target < sustain level
|
|
if ( value_ >= sustainLevel_ ) {
|
|
value_ = sustainLevel_;
|
|
state_ = SUSTAIN;
|
|
}
|
|
}
|
|
lastFrame_[0] = value_;
|
|
break;
|
|
|
|
case RELEASE:
|
|
value_ -= releaseRate_;
|
|
if ( value_ <= 0.0 ) {
|
|
value_ = 0.0;
|
|
state_ = IDLE;
|
|
}
|
|
lastFrame_[0] = value_;
|
|
|
|
}
|
|
|
|
return value_;
|
|
}
|
|
|
|
inline StkFrames& ADSR :: tick( StkFrames& frames, unsigned int channel )
|
|
{
|
|
#if defined(_STK_DEBUG_)
|
|
if ( channel >= frames.channels() ) {
|
|
oStream_ << "ADSR::tick(): channel and StkFrames arguments are incompatible!";
|
|
handleError( StkError::FUNCTION_ARGUMENT );
|
|
}
|
|
#endif
|
|
|
|
StkFloat *samples = &frames[channel];
|
|
unsigned int hop = frames.channels();
|
|
for ( unsigned int i=0; i<frames.frames(); i++, samples += hop )
|
|
*samples = ADSR::tick();
|
|
|
|
return frames;
|
|
}
|
|
|
|
} // stk namespace
|
|
|
|
#endif
|