(function() { var findEntity = function(properties, searchRadius, filterFn) { var entities = findEntities(properties, searchRadius, filterFn); return entities.length > 0 ? entities[0] : null; } // Return all entities with properties `properties` within radius `searchRadius` var findEntities = function(properties, searchRadius, filterFn) { if (!filterFn) { filterFn = function(properties, key, value) { return value == properties[key]; } } searchRadius = searchRadius ? searchRadius : 100000; var entities = Entities.findEntities({ x: 0, y: 0, z: 0 }, searchRadius); var matchedEntities = []; var keys = Object.keys(properties); for (var i = 0; i < entities.length; ++i) { var match = true; var candidateProperties = Entities.getEntityProperties(entities[i], keys); for (var key in properties) { if (!filterFn(properties, key, candidateProperties[key])) { // This isn't a match, move to next entity match = false; break; } } if (match) { matchedEntities.push(entities[i]); } } return matchedEntities; } var fuseSound = SoundCache.getSound("https://hifi-content.s3.amazonaws.com/DomainContent/Tutorial/Sounds/fuse.wav"); function getChildProperties(entityID, propertyNames) { var childEntityIDs = Entities.getChildrenIDs(entityID); var results = {} for (var i = 0; i < childEntityIDs.length; ++i) { var childEntityID = childEntityIDs[i]; var properties = Entities.getEntityProperties(childEntityID, propertyNames); results[childEntityID] = properties; } return results; } var Fuse = function() { }; Fuse.prototype = { light: function() { print("LIT", this.entityID); var anim = Entities.getEntityProperties(this.entityID, ['animation']).animation; print("anim: ", anim.currentFrame, Object.keys(anim)); if (anim.currentFrame < 140) { return; } Entities.editEntity(this.entityID, { animation: { currentFrame: 1, lastFrame: 150, running: 1, url: "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/fuse/fuse.fbx", loop: 0 }, }); var injector = Audio.playSound(fuseSound, { position: Entities.getEntityProperties(this.entityID, 'position').position, volume: 0.7, loop: true }); var childrenProps = getChildProperties(this.entityID, ['type']); for (var childEntityID in childrenProps) { var props = childrenProps[childEntityID]; if (props.type == "ParticleEffect") { Entities.editEntity(childEntityID, { emitRate: 140, }); } else if (props.type == "Light") { Entities.editEntity(childEntityID, { visible: true, }); } } var self = this; Script.setTimeout(function() { print("BLOW UP"); var spinnerID = findEntity({ name: "tutorial/equip/spinner" }, 20); Entities.callEntityMethod(spinnerID, "onLit"); injector.stop(); var childrenProps = getChildProperties(self.entityID, ['type']); for (var childEntityID in childrenProps) { var props = childrenProps[childEntityID]; if (props.type == "ParticleEffect") { Entities.editEntity(childEntityID, { emitRate: 0, }); } else if (props.type == "Light") { Entities.editEntity(childEntityID, { visible: false, }); } } }, 4900); }, preload: function(entityID) { this.entityID = entityID; }, }; return new Fuse(); });