// // MyCharacterController.h // interface/src/avatar // // Created by AndrewMeadows 2015.10.21 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_MyCharacterController_h #define hifi_MyCharacterController_h #include //#include class btCollisionShape; class MyAvatar; class MyCharacterController : public CharacterController { public: explicit MyCharacterController(MyAvatar* avatar); ~MyCharacterController (); virtual void updateShapeIfNecessary() override; protected: MyAvatar* _avatar { nullptr }; }; #endif // hifi_MyCharacterController_h