var center = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(Camera.getOrientation()))); var whiteListBox = Entities.addEntity({ type: "Box", color: { red: 10, green: 200, blue: 10 }, dimensions: { x: .2, y: .2, z: .2 }, position: center }); var blackListBox = Entities.addEntity({ type: "Box", color: { red: 100, green: 10, blue: 10 }, dimensions: { x: .2, y: .2, z: .2 }, position: Vec3.sum(center, {x: 0, y: .3, z: 0}) }); function castRay(event) { var pickRay = Camera.computePickRay(event.x, event.y); var pickResults = Entities.findRayIntersection(pickRay, true, [whiteListBox]); if(pickResults.intersects) { print("INTERSECTION"); } } function cleanup() { Entities.deleteEntity(whiteListBox); Entities.deleteEntity(blackListBox); } Script.scriptEnding.connect(cleanup); Controller.mousePressEvent.connect(castRay);