// // MouseRayPick.cpp // interface/src/raypick // // Created by Sam Gondelman 7/19/2017 // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "MouseRayPick.h" #include "DependencyManager.h" #include "Application.h" #include "display-plugins/CompositorHelper.h" MouseRayPick::MouseRayPick(const RayPickFilter& filter, const float maxDistance, const bool enabled) : RayPick(filter, maxDistance, enabled) { } const PickRay MouseRayPick::getPickRay(bool& valid) const { QVariant position = qApp->getApplicationCompositor().getReticleInterface()->getPosition(); if (position.isValid()) { QVariantMap posMap = position.toMap(); valid = true; return qApp->getCamera().computePickRay(posMap["x"].toFloat(), posMap["y"].toFloat()); } valid = false; return PickRay(); }