// // Planar3DOverlay.cpp // interface/src/ui/overlays // // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "Planar3DOverlay.h" #include #include #include Planar3DOverlay::Planar3DOverlay() : Base3DOverlay(), _dimensions{1.0f, 1.0f} { } Planar3DOverlay::Planar3DOverlay(const Planar3DOverlay* planar3DOverlay) : Base3DOverlay(planar3DOverlay), _dimensions(planar3DOverlay->_dimensions) { } AABox Planar3DOverlay::getBounds() const { auto halfDimensions = glm::vec3{_dimensions / 2.0f, 0.01f}; auto extents = Extents{-halfDimensions, halfDimensions}; extents.transform(getTransform()); return AABox(extents); } void Planar3DOverlay::setDimensions(const glm::vec2& value) { _dimensions = value; notifyRenderVariableChange(); } void Planar3DOverlay::setProperties(const QVariantMap& properties) { Base3DOverlay::setProperties(properties); auto dimensions = properties["dimensions"]; // if "dimensions" property was not there, check to see if they included aliases: scale if (!dimensions.isValid()) { dimensions = properties["scale"]; if (!dimensions.isValid()) { dimensions = properties["size"]; } } if (dimensions.isValid()) { setDimensions(vec2FromVariant(dimensions)); } } // JSDoc for copying to @typedefs of overlay types that inherit Planar3DOverlay. /**jsdoc * @property {Vec2} dimensions=1,1 - The dimensions of the overlay. Synonyms: scale, size. */ QVariant Planar3DOverlay::getProperty(const QString& property) { if (property == "dimensions" || property == "scale" || property == "size") { return vec2toVariant(getDimensions()); } return Base3DOverlay::getProperty(property); } bool Planar3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) { glm::vec2 xyDimensions = getDimensions(); glm::quat rotation = getWorldOrientation(); glm::vec3 position = getWorldPosition(); if (findRayRectangleIntersection(origin, direction, rotation, position, xyDimensions, distance)) { glm::vec3 forward = rotation * Vectors::FRONT; if (glm::dot(forward, direction) > 0.0f) { face = MAX_Z_FACE; surfaceNormal = -forward; } else { face = MIN_Z_FACE; surfaceNormal = forward; } return true; } return false; } bool Planar3DOverlay::findParabolaIntersection(const glm::vec3& origin, const glm::vec3& velocity, const glm::vec3& acceleration, float& parabolicDistance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) { glm::vec2 xyDimensions = getDimensions(); glm::quat rotation = getWorldOrientation(); glm::vec3 position = getWorldPosition(); glm::quat inverseRot = glm::inverse(rotation); glm::vec3 localOrigin = inverseRot * (origin - position); glm::vec3 localVelocity = inverseRot * velocity; glm::vec3 localAcceleration = inverseRot * acceleration; if (findParabolaRectangleIntersection(localOrigin, localVelocity, localAcceleration, xyDimensions, parabolicDistance)) { float localIntersectionVelocityZ = localVelocity.z + localAcceleration.z * parabolicDistance; glm::vec3 forward = rotation * Vectors::FRONT; if (localIntersectionVelocityZ > 0.0f) { face = MIN_Z_FACE; surfaceNormal = forward; } else { face = MAX_Z_FACE; surfaceNormal = -forward; } return true; } return false; } Transform Planar3DOverlay::evalRenderTransform() { auto transform = getTransform(); transform.setScale(1.0f); // ignore inherited scale factor from parents if (glm::length2(getDimensions()) != 1.0f) { transform.postScale(vec3(getDimensions(), 1.0f)); } return transform; }