// // DebugDeferredBuffer.h // libraries/render-utils/src // // Created by Clement on 12/3/15. // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_DebugDeferredBuffer_h #define hifi_DebugDeferredBuffer_h #include class DebugDeferredBuffer { public: using JobModel = render::Job::Model; enum DebugDeferredBufferSlot : int { Diffuse = 0, Normal, Specular, Depth, Lighting, NUM_SLOTS }; void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); private: const gpu::PipelinePointer& getPipeline(int slot); std::array _pipelines; }; #endif // hifi_DebugDeferredBuffer_h