// // UpdateSceneTask.cpp // render-utils/src/ // // Created by Sam Gateau on 6/21/2017. // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "UpdateSceneTask.h" #include #include "LightStage.h" #include "BackgroundStage.h" #include #include "DeferredLightingEffect.h" void UpdateSceneTask::build(JobModel& task, const render::Varying& input, render::Varying& output) { task.addJob("LightStageSetup"); task.addJob("BackgroundStageSetup"); task.addJob("TransitionStageSetup"); task.addJob("DefaultLightingSetup"); task.addJob("PerformSceneTransaction"); }