// // Created by Bradley Austin Davis on 2016/01/08 // Copyright 2013-2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_ScriptEngines_h #define hifi_ScriptEngines_h #include #include #include #include #include #include #include #include #include "ScriptsModel.h" #include "ScriptsModelFilter.h" class ScriptEngine; class ScriptEngines : public QObject, public Dependency { Q_OBJECT Q_PROPERTY(ScriptsModel* scriptsModel READ scriptsModel CONSTANT) Q_PROPERTY(ScriptsModelFilter* scriptsModelFilter READ scriptsModelFilter CONSTANT) public: using ScriptInitializer = std::function; ScriptEngines(); void registerScriptInitializer(ScriptInitializer initializer); void loadScripts(); void saveScripts(); void clearScripts(); QString getScriptsLocation() const; void loadDefaultScripts(); void setScriptsLocation(const QString& scriptsLocation); QStringList getRunningScripts(); ScriptEngine* getScriptEngine(const QString& scriptHash); ScriptsModel* scriptsModel() { return &_scriptsModel; }; ScriptsModelFilter* scriptsModelFilter() { return &_scriptsModelFilter; }; Q_INVOKABLE void loadOneScript(const QString& scriptFilename); Q_INVOKABLE ScriptEngine* loadScript(const QString& scriptFilename = QString(), bool isUserLoaded = true, bool loadScriptFromEditor = false, bool activateMainWindow = false, bool reload = false); Q_INVOKABLE bool stopScript(const QString& scriptHash, bool restart = false); Q_INVOKABLE void reloadAllScripts(); Q_INVOKABLE void stopAllScripts(bool restart = false); Q_INVOKABLE QVariantList getRunning(); Q_INVOKABLE QVariantList getPublic(); Q_INVOKABLE QVariantList getLocal(); // Called at shutdown time void shutdownScripting(); signals: void scriptCountChanged(); void scriptsReloading(); void scriptLoadError(const QString& filename, const QString& error); protected slots: void onScriptFinished(const QString& fileNameString, ScriptEngine* engine); protected: friend class ScriptEngine; void reloadScript(const QString& scriptName) { loadScript(scriptName, true, false, false, true); } void addScriptEngine(ScriptEngine* engine); void removeScriptEngine(ScriptEngine* engine); void onScriptEngineLoaded(const QString& scriptFilename); void onScriptEngineError(const QString& scriptFilename); void launchScriptEngine(ScriptEngine* engine); Setting::Handle _firstRun { "firstRun", true }; QReadWriteLock _scriptEnginesHashLock; QHash _scriptEnginesHash; QSet _allKnownScriptEngines; QMutex _allScriptsMutex; std::atomic _stoppingAllScripts { false }; std::list _scriptInitializers; mutable Setting::Handle _scriptsLocationHandle; ScriptsModel _scriptsModel; ScriptsModelFilter _scriptsModelFilter; }; #endif // hifi_ScriptEngine_h