// junkyardResetEntityScript.js // // Script Type: Entity // Created by Eric Levin on 1/20/16. // Copyright 2016 High Fidelity, Inc. // // This entity script resets the junkyard when triggered // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function() { Script.include("../libraries/utils.js"); var _this; var JunkyardResetter = function() { _this = this; }; JunkyardResetter.prototype = { startDistantGrab: function() { print("YAAAAAAAA") }, startNearGrab: function() { }, preload: function(entityID) { this.entityID = entityID; }, }; return new JunkyardResetter(); });