// // ControllerScriptingInterface.h // hifi // // Created by Brad Hefta-Gaub on 12/17/13 // Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // #ifndef __hifi__ControllerScriptingInterface__ #define __hifi__ControllerScriptingInterface__ #include #include /// handles scripting of input controller commands from JS class ControllerScriptingInterface : public AbstractControllerScriptingInterface { Q_OBJECT public slots: virtual bool isPrimaryButtonPressed() const; virtual glm::vec2 getPrimaryJoystickPosition() const; virtual int getNumberOfButtons() const; virtual bool isButtonPressed(int buttonIndex) const; virtual int getNumberOfTriggers() const; virtual float getTriggerValue(int triggerIndex) const; virtual int getNumberOfJoysticks() const; virtual glm::vec2 getJoystickPosition(int joystickIndex) const; virtual int getNumberOfSpatialControls() const; virtual glm::vec3 getSpatialControlPosition(int controlIndex) const; virtual glm::vec3 getSpatialControlVelocity(int controlIndex) const; virtual glm::vec3 getSpatialControlNormal(int controlIndex) const; private: const PalmData* getPrimaryPalm() const; const PalmData* getPalm(int palmIndex) const; int getNumberOfActivePalms() const; const PalmData* getActivePalm(int palmIndex) const; }; const int NUMBER_OF_SPATIALCONTROLS_PER_PALM = 2; // the hand and the tip const int NUMBER_OF_JOYSTICKS_PER_PALM = 1; const int NUMBER_OF_TRIGGERS_PER_PALM = 1; const int NUMBER_OF_BUTTONS_PER_PALM = 6; const int PALM_SPATIALCONTROL = 0; const int TIP_SPATIALCONTROL = 1; #endif /* defined(__hifi__ControllerScriptingInterface__) */