// // PhysicsHelpers.h // libraries/shared/src // // Created by Andrew Meadows 2015.01.27 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_PhysicsHelpers_h #define hifi_PhysicsHelpers_h #include #include const int PHYSICS_ENGINE_MAX_NUM_SUBSTEPS = 4; const float PHYSICS_ENGINE_FIXED_SUBSTEP = 1.0f / 60.0f; // return incremental rotation (Bullet-style) caused by angularVelocity over timeStep glm::quat computeBulletRotationStep(const glm::vec3& angularVelocity, float timeStep); #endif // hifi_PhysicsHelpers_h