(function() { var itemID; this.preload = function(entityID) { itemID = entityID; } function signalAC() { var userData = Entities.getEntityProperties(itemID, ["userData"]).userData; Messages.sendMessage(JSON.parse(userData).gameChannel, "START"); } this.startNearTrigger = signalAC; this.startFarTrigger = signalAC; this.clickDownOnEntity = signalAC; })