// // ObjectConstraint.cpp // libraries/physcis/src // // Created by Seth Alves 2015-6-2 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "ObjectConstraint.h" #include "EntitySimulation.h" #include "PhysicsLogging.h" ObjectConstraint::ObjectConstraint(EntityDynamicType type, const QUuid& id, EntityItemPointer ownerEntity) : ObjectDynamic(type, id, ownerEntity) { } void ObjectConstraint::invalidate() { _constraint = nullptr; }