// // ZoneRenderer.cpp // render/src/render-utils // // Created by Sam Gateau on 4/4/2017. // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "ZoneRenderer.h" #include #include using namespace render; const Selection::Name ZoneRendererTask::ZONES_SELECTION { "RankedZones" }; void ZoneRendererTask::build(JobModel& task, const Varying& input, Varying& ouput) { const auto zoneItems = task.addJob("FilterZones", input, ZONES_SELECTION.c_str()); // just draw them... task.addJob("DrawZones", zoneItems); }