// // entitySelectionToolClass.js // examples // // Created by Brad hefta-Gaub on 10/1/14. // Copyright 2014 High Fidelity, Inc. // // This script implements a class useful for building tools for editing entities. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // SelectionDisplay = (function () { var that = {}; var mode = "UNKNOWN"; var overlayNames = new Array(); var lastAvatarPosition = MyAvatar.position; var lastAvatarOrientation = MyAvatar.orientation; var lastPlaneIntersection; var currentSelection = { id: -1, isKnownID: false }; var entitySelected = false; var selectedEntityProperties; var selectedEntityPropertiesOriginalPosition; var selectedEntityPropertiesOriginalDimensions; var handleHoverColor = { red: 224, green: 67, blue: 36 }; var handleHoverAlpha = 1.0; var rotateHandleColor = { red: 0, green: 0, blue: 0 }; var rotateHandleAlpha = 0.7; var grabberSizeCorner = 0.025; var grabberSizeEdge = 0.015; var grabberSizeFace = 0.025; var grabberColorCorner = { red: 120, green: 120, blue: 120 }; var grabberColorEdge = { red: 0, green: 0, blue: 0 }; var grabberColorFace = { red: 120, green: 120, blue: 120 }; var grabberLineWidth = 0.5; var grabberSolid = true; var grabberPropertiesCorner = { position: { x:0, y: 0, z: 0}, size: grabberSizeCorner, color: grabberColorCorner, alpha: 1, solid: grabberSolid, visible: false, dashed: false, lineWidth: grabberLineWidth, }; var grabberPropertiesEdge = { position: { x:0, y: 0, z: 0}, size: grabberSizeEdge, color: grabberColorEdge, alpha: 1, solid: grabberSolid, visible: false, dashed: false, lineWidth: grabberLineWidth, }; var grabberPropertiesFace = { position: { x:0, y: 0, z: 0}, size: grabberSizeFace, color: grabberColorFace, alpha: 1, solid: grabberSolid, visible: false, dashed: false, lineWidth: grabberLineWidth, }; var highlightBox = Overlays.addOverlay("cube", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 180, green: 180, blue: 180}, alpha: 1, solid: false, visible: false, dashed: true, lineWidth: 1.0, }); var selectionBox = Overlays.addOverlay("cube", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 180, green: 180, blue: 180}, alpha: 1, solid: false, visible: false, dashed: true, lineWidth: 1.0, }); var grabberMoveUp = Overlays.addOverlay("billboard", { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/up-arrow.png", position: { x:0, y: 0, z: 0}, color: { red: 0, green: 0, blue: 0 }, alpha: 1.0, visible: false, size: 0.1, scale: 0.1, isFacingAvatar: true }); var grabberLBN = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberRBN = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberLBF = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberRBF = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberLTN = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberRTN = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberLTF = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberRTF = Overlays.addOverlay("cube", grabberPropertiesCorner); var grabberTOP = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberBOTTOM = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberLEFT = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberRIGHT = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberNEAR = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberFAR = Overlays.addOverlay("cube", grabberPropertiesFace); var grabberEdgeTR = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeTL = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeTF = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeTN = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeBR = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeBL = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeBF = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeBN = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeNR = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeNL = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeFR = Overlays.addOverlay("cube", grabberPropertiesEdge); var grabberEdgeFL = Overlays.addOverlay("cube", grabberPropertiesEdge); var baseOverlayAngles = { x: 0, y: 0, z: 0 }; var baseOverlayRotation = Quat.fromVec3Degrees(baseOverlayAngles); var baseOfEntityProjectionOverlay = Overlays.addOverlay("rectangle3d", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 51, green: 152, blue: 203 }, alpha: 0.5, solid: true, visible: false, rotation: baseOverlayRotation }); var yawOverlayAngles = { x: 90, y: 0, z: 0 }; var yawOverlayRotation = Quat.fromVec3Degrees(yawOverlayAngles); var pitchOverlayAngles = { x: 0, y: 90, z: 0 }; var pitchOverlayRotation = Quat.fromVec3Degrees(pitchOverlayAngles); var rollOverlayAngles = { x: 0, y: 180, z: 0 }; var rollOverlayRotation = Quat.fromVec3Degrees(rollOverlayAngles); var rotateOverlayInner = Overlays.addOverlay("circle3d", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 51, green: 152, blue: 203 }, alpha: 0.2, solid: true, visible: false, rotation: yawOverlayRotation }); var rotateOverlayOuter = Overlays.addOverlay("circle3d", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 51, green: 152, blue: 203 }, alpha: 0.2, solid: true, visible: false, rotation: yawOverlayRotation }); var rotateOverlayCurrent = Overlays.addOverlay("circle3d", { position: { x:0, y: 0, z: 0}, size: 1, color: { red: 224, green: 67, blue: 36}, alpha: 0.8, solid: true, visible: false, rotation: yawOverlayRotation, }); var yawHandle = Overlays.addOverlay("billboard", { url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/HRRhkMk8ueLk8ku/rotate-arrow.png", position: { x:0, y: 0, z: 0}, color: rotateHandleColor, alpha: rotateHandleAlpha, visible: false, size: 0.1, scale: 0.1, isFacingAvatar: false }); var pitchHandle = Overlays.addOverlay("billboard", { url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/HRRhkMk8ueLk8ku/rotate-arrow.png", position: { x:0, y: 0, z: 0}, color: rotateHandleColor, alpha: rotateHandleAlpha, visible: false, size: 0.1, scale: 0.1, isFacingAvatar: false }); var rollHandle = Overlays.addOverlay("billboard", { url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/HRRhkMk8ueLk8ku/rotate-arrow.png", position: { x:0, y: 0, z: 0}, color: rotateHandleColor, alpha: rotateHandleAlpha, visible: false, size: 0.1, scale: 0.1, isFacingAvatar: false }); overlayNames[highlightBox] = "highlightBox"; overlayNames[selectionBox] = "selectionBox"; overlayNames[baseOfEntityProjectionOverlay] = "baseOfEntityProjectionOverlay"; overlayNames[grabberMoveUp] = "grabberMoveUp"; overlayNames[grabberLBN] = "grabberLBN"; overlayNames[grabberLBF] = "grabberLBF"; overlayNames[grabberRBN] = "grabberRBN"; overlayNames[grabberRBF] = "grabberRBF"; overlayNames[grabberLTN] = "grabberLTN"; overlayNames[grabberLTF] = "grabberLTF"; overlayNames[grabberRTN] = "grabberRTN"; overlayNames[grabberRTF] = "grabberRTF"; overlayNames[grabberTOP] = "grabberTOP"; overlayNames[grabberBOTTOM] = "grabberBOTTOM"; overlayNames[grabberLEFT] = "grabberLEFT"; overlayNames[grabberRIGHT] = "grabberRIGHT"; overlayNames[grabberNEAR] = "grabberNEAR"; overlayNames[grabberFAR] = "grabberFAR"; overlayNames[grabberEdgeTR] = "grabberEdgeTR"; overlayNames[grabberEdgeTL] = "grabberEdgeTL"; overlayNames[grabberEdgeTF] = "grabberEdgeTF"; overlayNames[grabberEdgeTN] = "grabberEdgeTN"; overlayNames[grabberEdgeBR] = "grabberEdgeBR"; overlayNames[grabberEdgeBL] = "grabberEdgeBL"; overlayNames[grabberEdgeBF] = "grabberEdgeBF"; overlayNames[grabberEdgeBN] = "grabberEdgeBN"; overlayNames[grabberEdgeNR] = "grabberEdgeNR"; overlayNames[grabberEdgeNL] = "grabberEdgeNL"; overlayNames[grabberEdgeFR] = "grabberEdgeFR"; overlayNames[grabberEdgeFL] = "grabberEdgeFL"; overlayNames[yawHandle] = "yawHandle"; overlayNames[pitchHandle] = "pitchHandle"; overlayNames[rollHandle] = "rollHandle"; overlayNames[rotateOverlayInner] = "rotateOverlayInner"; overlayNames[rotateOverlayOuter] = "rotateOverlayOuter"; overlayNames[rotateOverlayCurrent] = "rotateOverlayCurrent"; that.cleanup = function () { Overlays.deleteOverlay(highlightBox); Overlays.deleteOverlay(selectionBox); Overlays.deleteOverlay(grabberMoveUp); Overlays.deleteOverlay(baseOfEntityProjectionOverlay); Overlays.deleteOverlay(grabberLBN); Overlays.deleteOverlay(grabberLBF); Overlays.deleteOverlay(grabberRBN); Overlays.deleteOverlay(grabberRBF); Overlays.deleteOverlay(grabberLTN); Overlays.deleteOverlay(grabberLTF); Overlays.deleteOverlay(grabberRTN); Overlays.deleteOverlay(grabberRTF); Overlays.deleteOverlay(grabberTOP); Overlays.deleteOverlay(grabberBOTTOM); Overlays.deleteOverlay(grabberLEFT); Overlays.deleteOverlay(grabberRIGHT); Overlays.deleteOverlay(grabberNEAR); Overlays.deleteOverlay(grabberFAR); Overlays.deleteOverlay(grabberEdgeTR); Overlays.deleteOverlay(grabberEdgeTL); Overlays.deleteOverlay(grabberEdgeTF); Overlays.deleteOverlay(grabberEdgeTN); Overlays.deleteOverlay(grabberEdgeBR); Overlays.deleteOverlay(grabberEdgeBL); Overlays.deleteOverlay(grabberEdgeBF); Overlays.deleteOverlay(grabberEdgeBN); Overlays.deleteOverlay(grabberEdgeNR); Overlays.deleteOverlay(grabberEdgeNL); Overlays.deleteOverlay(grabberEdgeFR); Overlays.deleteOverlay(grabberEdgeFL); Overlays.deleteOverlay(yawHandle); Overlays.deleteOverlay(pitchHandle); Overlays.deleteOverlay(rollHandle); Overlays.deleteOverlay(rotateOverlayInner); Overlays.deleteOverlay(rotateOverlayOuter); Overlays.deleteOverlay(rotateOverlayCurrent); }; that.highlightSelectable = function(entityID) { var properties = Entities.getEntityProperties(entityID); var center = { x: properties.position.x, y: properties.position.y, z: properties.position.z }; Overlays.editOverlay(highlightBox, { visible: true, position: center, dimensions: properties.dimensions, rotation: properties.rotation, }); }; that.unhighlightSelectable = function(entityID) { Overlays.editOverlay(highlightBox,{ visible: false}); }; that.select = function(entityID, event) { var properties = Entities.getEntityProperties(entityID); if (currentSelection.isKnownID == true) { that.unselect(currentSelection); } currentSelection = entityID; entitySelected = true; lastAvatarPosition = MyAvatar.position; lastAvatarOrientation = MyAvatar.orientation; if (event !== false) { selectedEntityProperties = properties; selectedEntityPropertiesOriginalPosition = properties.position; selectedEntityPropertiesOriginalDimensions = properties.dimensions; pickRay = Camera.computePickRay(event.x, event.y); lastPlaneIntersection = rayPlaneIntersection(pickRay, properties.position, Quat.getFront(lastAvatarOrientation)); var wantDebug = true; if (wantDebug) { print("select() with EVENT...... "); print(" event.y:" + event.y); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions); Vec3.print(" current position:", properties.position); } } var diagonal = (Vec3.length(properties.dimensions) / 2) * 1.1; var halfDimensions = Vec3.multiply(properties.dimensions, 0.5); var innerRadius = diagonal; var outerRadius = diagonal * 1.15; var innerActive = false; var innerAlpha = 0.2; var outerAlpha = 0.2; if (innerActive) { innerAlpha = 0.5; } else { outerAlpha = 0.5; } var rotateHandleOffset = 0.05; var grabberMoveUpOffset = 0.1; var left = properties.position.x - halfDimensions.x; var right = properties.position.x + halfDimensions.x; var bottom = properties.position.y - halfDimensions.y; var top = properties.position.y + halfDimensions.y; var near = properties.position.z - halfDimensions.z; var far = properties.position.z + halfDimensions.z; var center = { x: properties.position.x, y: properties.position.y, z: properties.position.z }; var BLN = { x: left, y: bottom, z: near }; var BRN = { x: right, y: bottom, z: near }; var BLF = { x: left, y: bottom, z: far }; var BRF = { x: right, y: bottom, z: far }; var TLN = { x: left, y: top, z: near }; var TRN = { x: right, y: top, z: near }; var TLF = { x: left, y: top, z: far }; var TRF = { x: right, y: top, z: far }; var yawCorner; var pitchCorner; var rollCorner; var yawHandleRotation; var pitchHandleRotation; var rollHandleRotation; // determine which bottom corner we are closest to /*------------------------------ example: BRF +--------+ BLF | | | | BRN +--------+ BLN * ------------------------------*/ if (MyAvatar.position.x > center.x) { // must be BRF or BRN if (MyAvatar.position.z < center.z) { yawHandleRotation = Quat.fromVec3Degrees({ x: 90, y: 0, z: 0 }); pitchHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 180, z: 180 }); rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 90, z: 180 }); yawCorner = { x: right + rotateHandleOffset, y: bottom - rotateHandleOffset, z: near - rotateHandleOffset }; pitchCorner = { x: right + rotateHandleOffset, y: top + rotateHandleOffset, z: far + rotateHandleOffset }; rollCorner = { x: left - rotateHandleOffset, y: top + rotateHandleOffset, z: near - rotateHandleOffset}; } else { yawHandleRotation = Quat.fromVec3Degrees({ x: 90, y: 270, z: 0 }); pitchHandleRotation = Quat.fromVec3Degrees({ x: 180, y: 270, z: 0 }); rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 90 }); yawCorner = { x: right + rotateHandleOffset, y: bottom - rotateHandleOffset, z: far + rotateHandleOffset }; pitchCorner = { x: left - rotateHandleOffset, y: top + rotateHandleOffset, z: far + rotateHandleOffset }; rollCorner = { x: right + rotateHandleOffset, y: top + rotateHandleOffset, z: near - rotateHandleOffset}; } } else { // must be BLF or BLN if (MyAvatar.position.z < center.z) { yawHandleRotation = Quat.fromVec3Degrees({ x: 90, y: 90, z: 0 }); pitchHandleRotation = Quat.fromVec3Degrees({ x: 90, y: 0, z: 90 }); rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 180 }); yawCorner = { x: left - rotateHandleOffset, y: bottom - rotateHandleOffset, z: near - rotateHandleOffset }; pitchCorner = { x: right + rotateHandleOffset, y: top + rotateHandleOffset, z: near - rotateHandleOffset }; rollCorner = { x: left - rotateHandleOffset, y: top + rotateHandleOffset, z: far + rotateHandleOffset}; } else { yawHandleRotation = Quat.fromVec3Degrees({ x: 90, y: 180, z: 0 }); pitchHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 180 }); rollHandleRotation = Quat.fromVec3Degrees({ x: 180, y: 270, z: 0 }); yawCorner = { x: left - rotateHandleOffset, y: bottom - rotateHandleOffset, z: far + rotateHandleOffset }; pitchCorner = { x: left - rotateHandleOffset, y: top + rotateHandleOffset, z: near - rotateHandleOffset }; rollCorner = { x: right + rotateHandleOffset, y: top + rotateHandleOffset, z: far + rotateHandleOffset}; } } Overlays.editOverlay(highlightBox, { visible: false }); Overlays.editOverlay(selectionBox, { visible: true, position: center, dimensions: properties.dimensions, rotation: properties.rotation, }); Overlays.editOverlay(grabberMoveUp, { visible: true, position: { x: center.x, y: top + grabberMoveUpOffset, z: center.z } }); Overlays.editOverlay(grabberLBN, { visible: true, position: { x: left, y: bottom, z: near } }); Overlays.editOverlay(grabberRBN, { visible: true, position: { x: right, y: bottom, z: near } }); Overlays.editOverlay(grabberLBF, { visible: true, position: { x: left, y: bottom, z: far } }); Overlays.editOverlay(grabberRBF, { visible: true, position: { x: right, y: bottom, z: far } }); Overlays.editOverlay(grabberLTN, { visible: true, position: { x: left, y: top, z: near } }); Overlays.editOverlay(grabberRTN, { visible: true, position: { x: right, y: top, z: near } }); Overlays.editOverlay(grabberLTF, { visible: true, position: { x: left, y: top, z: far } }); Overlays.editOverlay(grabberRTF, { visible: true, position: { x: right, y: top, z: far } }); Overlays.editOverlay(grabberTOP, { visible: true, position: { x: center.x, y: top, z: center.z } }); Overlays.editOverlay(grabberBOTTOM, { visible: true, position: { x: center.x, y: bottom, z: center.z } }); Overlays.editOverlay(grabberLEFT, { visible: true, position: { x: left, y: center.y, z: center.z } }); Overlays.editOverlay(grabberRIGHT, { visible: true, position: { x: right, y: center.y, z: center.z } }); Overlays.editOverlay(grabberNEAR, { visible: true, position: { x: center.x, y: center.y, z: near } }); Overlays.editOverlay(grabberFAR, { visible: true, position: { x: center.x, y: center.y, z: far } }); Overlays.editOverlay(grabberEdgeTR, { visible: true, position: { x: right, y: top, z: center.z } }); Overlays.editOverlay(grabberEdgeTL, { visible: true, position: { x: left, y: top, z: center.z } }); Overlays.editOverlay(grabberEdgeTF, { visible: true, position: { x: center.x, y: top, z: far } }); Overlays.editOverlay(grabberEdgeTN, { visible: true, position: { x: center.x, y: top, z: near } }); Overlays.editOverlay(grabberEdgeBR, { visible: true, position: { x: right, y: bottom, z: center.z } }); Overlays.editOverlay(grabberEdgeBL, { visible: true, position: { x: left, y: bottom, z: center.z } }); Overlays.editOverlay(grabberEdgeBF, { visible: true, position: { x: center.x, y: bottom, z: far } }); Overlays.editOverlay(grabberEdgeBN, { visible: true, position: { x: center.x, y: bottom, z: near } }); Overlays.editOverlay(grabberEdgeNR, { visible: true, position: { x: right, y: center.y, z: near } }); Overlays.editOverlay(grabberEdgeNL, { visible: true, position: { x: left, y: center.y, z: near } }); Overlays.editOverlay(grabberEdgeFR, { visible: true, position: { x: right, y: center.y, z: far } }); Overlays.editOverlay(grabberEdgeFL, { visible: true, position: { x: left, y: center.y, z: far } }); Overlays.editOverlay(baseOfEntityProjectionOverlay, { visible: true, solid:true, lineWidth: 2.0, position: { x: properties.position.x, y: 0, z: properties.position.z }, dimensions: { x: properties.dimensions.x, y: properties.dimensions.z }, rotation: properties.rotation, }); Overlays.editOverlay(rotateOverlayInner, { visible: false, position: { x: properties.position.x, y: properties.position.y - (properties.dimensions.y / 2), z: properties.position.z}, size: innerRadius, innerRadius: 0.9, alpha: innerAlpha }); Overlays.editOverlay(rotateOverlayOuter, { visible: false, position: { x: properties.position.x, y: properties.position.y - (properties.dimensions.y / 2), z: properties.position.z}, size: outerRadius, innerRadius: 0.9, startAt: 0, endAt: 360, alpha: outerAlpha }); Overlays.editOverlay(rotateOverlayCurrent, { visible: false, position: { x: properties.position.x, y: properties.position.y - (properties.dimensions.y / 2), z: properties.position.z}, size: outerRadius, startAt: 0, endAt: 0, innerRadius: 0.9 }); Overlays.editOverlay(yawHandle, { visible: false, position: yawCorner, rotation: yawHandleRotation}); Overlays.editOverlay(pitchHandle, { visible: false, position: pitchCorner, rotation: pitchHandleRotation}); Overlays.editOverlay(rollHandle, { visible: false, position: rollCorner, rotation: rollHandleRotation}); Entities.editEntity(entityID, { localRenderAlpha: 0.1 }); }; that.unselectAll = function () { if (currentSelection.isKnownID == true) { that.unselect(currentSelection); } currentSelection = { id: -1, isKnownID: false }; entitySelected = false; }; that.unselect = function (entityID) { Overlays.editOverlay(selectionBox, { visible: false }); Overlays.editOverlay(baseOfEntityProjectionOverlay, { visible: false }); Overlays.editOverlay(grabberMoveUp, { visible: false }); Overlays.editOverlay(grabberLBN, { visible: false }); Overlays.editOverlay(grabberLBF, { visible: false }); Overlays.editOverlay(grabberRBN, { visible: false }); Overlays.editOverlay(grabberRBF, { visible: false }); Overlays.editOverlay(grabberLTN, { visible: false }); Overlays.editOverlay(grabberLTF, { visible: false }); Overlays.editOverlay(grabberRTN, { visible: false }); Overlays.editOverlay(grabberRTF, { visible: false }); Overlays.editOverlay(grabberTOP, { visible: false }); Overlays.editOverlay(grabberBOTTOM, { visible: false }); Overlays.editOverlay(grabberLEFT, { visible: false }); Overlays.editOverlay(grabberRIGHT, { visible: false }); Overlays.editOverlay(grabberNEAR, { visible: false }); Overlays.editOverlay(grabberFAR, { visible: false }); Overlays.editOverlay(grabberEdgeTR, { visible: false }); Overlays.editOverlay(grabberEdgeTL, { visible: false }); Overlays.editOverlay(grabberEdgeTF, { visible: false }); Overlays.editOverlay(grabberEdgeTN, { visible: false }); Overlays.editOverlay(grabberEdgeBR, { visible: false }); Overlays.editOverlay(grabberEdgeBL, { visible: false }); Overlays.editOverlay(grabberEdgeBF, { visible: false }); Overlays.editOverlay(grabberEdgeBN, { visible: false }); Overlays.editOverlay(grabberEdgeNR, { visible: false }); Overlays.editOverlay(grabberEdgeNL, { visible: false }); Overlays.editOverlay(grabberEdgeFR, { visible: false }); Overlays.editOverlay(grabberEdgeFL, { visible: false }); Overlays.editOverlay(yawHandle, { visible: false }); Overlays.editOverlay(pitchHandle, { visible: false }); Overlays.editOverlay(rollHandle, { visible: false }); Overlays.editOverlay(rotateOverlayInner, { visible: false }); Overlays.editOverlay(rotateOverlayOuter, { visible: false }); Overlays.editOverlay(rotateOverlayCurrent, { visible: false }); Entities.editEntity(entityID, { localRenderAlpha: 1.0 }); currentSelection = { id: -1, isKnownID: false }; entitySelected = false; }; that.translateUpDown = function(event) { if (!entitySelected || mode !== "TRANSLATE_UP_DOWN") { return; // not allowed } pickRay = Camera.computePickRay(event.x, event.y); // translate mode left/right based on view toward entity var newIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); var vector = Vec3.subtract(newIntersection, lastPlaneIntersection); // we only care about the Y axis vector.x = 0; vector.z = 0; newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, vector); var wantDebug = false; if (wantDebug) { print("translateUpDown... "); print(" event.y:" + event.y); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" newIntersection:", newIntersection); Vec3.print(" vector:", vector); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); Vec3.print(" recentPosition:", selectedEntityProperties.position); Vec3.print(" newPosition:", newPosition); } selectedEntityProperties.position = newPosition; Entities.editEntity(selectedEntityID, selectedEntityProperties); tooltip.updateText(selectedEntityProperties); that.select(selectedEntityID, false); // TODO: this should be more than highlighted }; that.stretchNEAR = function(event) { if (!entitySelected || mode !== "STRETCH_NEAR") { return; // not allowed } pickRay = Camera.computePickRay(event.x, event.y); // translate mode left/right based on view toward entity var newIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); var vector = Vec3.subtract(newIntersection, lastPlaneIntersection); var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5); var originalNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z; var newNEAR = originalNEAR + vector.z; // if near is changing, then... // dimensions changes by: (oldNEAR - newNEAR) var changeInDimensions = { x: 0, y: 0, z: (originalNEAR - newNEAR) }; var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions); var changeInPosition = { x: 0, y: 0, z: (originalNEAR - newNEAR) * -0.5 }; var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition); var wantDebug = false; if (wantDebug) { print("stretchNEAR... "); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" newIntersection:", newIntersection); Vec3.print(" vector:", vector); print(" originalNEAR:" + originalNEAR); print(" newNEAR:" + newNEAR); Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions); Vec3.print(" changeInDimensions:", changeInDimensions); Vec3.print(" newDimensions:", newDimensions); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); Vec3.print(" changeInPosition:", changeInPosition); Vec3.print(" newPosition:", newPosition); } selectedEntityProperties.position = newPosition; selectedEntityProperties.dimensions = newDimensions; Entities.editEntity(selectedEntityID, selectedEntityProperties); tooltip.updateText(selectedEntityProperties); that.select(selectedEntityID, false); // TODO: this should be more than highlighted }; that.stretchRBN = function(event) { if (!entitySelected || mode !== "STRETCH_RBN") { return; // not allowed } var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5); var right = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x; var bottom = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y; var near = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z; var originalRBN = { x: right, y: bottom, z: near }; pickRay = Camera.computePickRay(event.x, event.y); // translate mode left/right based on view toward entity var newIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); var vector = Vec3.subtract(newIntersection, lastPlaneIntersection); // calculate the X/Z axis change... and use that instead of the X/Y axis change var i = Vec3.dot(vector, Quat.getRight(orientation)); var j = Vec3.dot(vector, Quat.getUp(orientation)); vector = Vec3.sum(Vec3.multiply(Quat.getRight(orientation), i), Vec3.multiply(Quat.getFront(orientation), j)); newRBN = Vec3.sum(originalRBN, vector); var oldDimensions = selectedEntityPropertiesOriginalDimensions; var changeInDimensions = Vec3.subtract(newRBN, originalRBN); var newDimensions = Vec3.sum(selectedEntityProperties.dimensions, changeInDimensions); if (newDimensions.x < 0) { // TODO: need to handle x flip for position newDimensions.x = Math.abs(newDimensions.x); } if (newDimensions.y < 0) { // TODO: need to handle y flip for position newDimensions.y = Math.abs(newDimensions.y); } if (newDimensions.z < 0) { // TODO: need to handle z flip for position newDimensions.z = Math.abs(newDimensions.z); } changeInDimensions = Vec3.subtract(newDimensions, oldDimensions); // TODO: need to handle registrations, for now assume center registration var changeInPosition = Vec3.multiply(changeInDimensions, 0.5); newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition); var wantDebug = true; if (wantDebug) { print("stretchRBN... "); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" newIntersection:", newIntersection); Vec3.print(" vector:", vector); Vec3.print(" original RBN:", originalRBN); Vec3.print(" new RBN:", newRBN); Vec3.print(" SEP.OriginalDimensions:", selectedEntityPropertiesOriginalDimensions); Vec3.print(" oldDimensions:", oldDimensions); Vec3.print(" changeInDimensions:", changeInDimensions); Vec3.print(" newDimensions:", newDimensions); Vec3.print(" changeInPosition:", changeInPosition); Vec3.print(" newPosition:", newPosition); } selectedEntityProperties.position = newPosition; selectedEntityProperties.dimensions = newDimensions; Entities.editEntity(selectedEntityID, selectedEntityProperties); tooltip.updateText(selectedEntityProperties); that.select(selectedEntityID, false); // TODO: this should be more than highlighted }; that.checkMove = function() { if (currentSelection.isKnownID && (!Vec3.equal(MyAvatar.position, lastAvatarPosition) || !Quat.equal(MyAvatar.orientation, lastAvatarOrientation))){ that.select(currentSelection, false); } }; that.mousePressEvent = function(event) { var pickRay = Camera.computePickRay(event.x, event.y); var result = Overlays.findRayIntersection(pickRay); if (result.intersects) { var wantDebug = true; if (wantDebug) { print("something intersects... "); print(" result.overlayID:" + result.overlayID + "[" + overlayNames[result.overlayID] + "]"); print(" result.intersects:" + result.intersects); print(" result.overlayID:" + result.overlayID); print(" result.distance:" + result.distance); print(" result.face:" + result.face); Vec3.print(" result.intersection:", result.intersection); } switch(result.overlayID) { case grabberMoveUp: mode = "TRANSLATE_UP_DOWN"; pickRay = Camera.computePickRay(event.x, event.y); lastPlaneIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); if (wantDebug) { print("mousePressEvent()...... " + overlayNames[result.overlayID]); print(" event.y:" + event.y); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); } break; case grabberRBN: mode = "STRETCH_RBN"; pickRay = Camera.computePickRay(event.x, event.y); lastPlaneIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); if (wantDebug) { print("mousePressEvent()...... " + overlayNames[result.overlayID]); print(" event.y:" + event.y); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); } break; case grabberNEAR: case grabberEdgeTN: case grabberEdgeBN: mode = "STRETCH_NEAR"; pickRay = Camera.computePickRay(event.x, event.y); lastPlaneIntersection = rayPlaneIntersection(pickRay, selectedEntityPropertiesOriginalPosition, Quat.getFront(lastAvatarOrientation)); if (wantDebug) { print("mousePressEvent()...... " + overlayNames[result.overlayID]); print(" event.y:" + event.y); Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection); Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition); print(" mode:" + mode); } break; default: mode = "UNKNOWN"; break; } //print(" mode:" + mode); } }; that.mouseMoveEvent = function(event) { print("mouseMoveEvent()... mode:" + mode); switch (mode) { case "TRANSLATE_UP_DOWN": that.translateUpDown(event); break; case "STRETCH_RBN": that.stretchRBN(event); break; case "STRETCH_NEAR": that.stretchNEAR(event); break; default: // nothing to do by default break; } }; that.mouseReleaseEvent = function(event) { mode = "UNKNOWN"; }; Controller.mousePressEvent.connect(that.mousePressEvent); Controller.mouseMoveEvent.connect(that.mouseMoveEvent); Controller.mouseReleaseEvent.connect(that.mouseReleaseEvent); return that; }());