// // VoxelScriptingInterface.cpp // hifi // // Created by Stephen Birarda on 9/17/13. // Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // #include "VoxelScriptingInterface.h" VoxelScriptingInterface::VoxelScriptingInterface() { _jurisdictionListener.initialize(true); _voxelPacketSender.setVoxelServerJurisdictions(_jurisdictionListener.getJurisdictions()); } void VoxelScriptingInterface::queueVoxelAdd(PACKET_TYPE addPacketType, VoxelDetail& addVoxelDetails) { _voxelPacketSender.queueVoxelEditMessages(addPacketType, 1, &addVoxelDetails); } void VoxelScriptingInterface::queueVoxelAdd(float x, float y, float z, float scale, uchar red, uchar green, uchar blue) { // setup a VoxelDetail struct with the data VoxelDetail addVoxelDetail = {x, y, z, scale, red, green, blue}; // queue the packet queueVoxelAdd(PACKET_TYPE_SET_VOXEL, addVoxelDetail); } void VoxelScriptingInterface::queueDestructiveVoxelAdd(float x, float y, float z, float scale, uchar red, uchar green, uchar blue) { // setup a VoxelDetail struct with the data VoxelDetail addVoxelDetail = {x, y, z, scale, red, green, blue}; // queue the destructive add queueVoxelAdd(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE, addVoxelDetail); } void VoxelScriptingInterface::queueVoxelDelete(float x, float y, float z, float scale) { // setup a VoxelDetail struct with data VoxelDetail deleteVoxelDetail = {x, y, z, scale, 0, 0, 0}; _voxelPacketSender.queueVoxelEditMessages(PACKET_TYPE_ERASE_VOXEL, 1, &deleteVoxelDetail); }