Commit graph

21 commits

Author SHA1 Message Date
SamGondelman
476f0ed012 cleanup and fixing some issues 2019-06-03 20:45:46 -07:00
SamGondelman
6111c8a108 initial work on combining shader variants 2019-06-03 19:36:01 -07:00
SamGondelman
8748a7561b fix lighting/color grading for everything 2019-03-15 12:48:32 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
SamGondelman
d59f368ad6 hide menu, fix shaders 2018-04-20 17:38:38 -07:00
SamGondelman
0c069574c5 forward pipelines for primitives 2018-04-10 15:56:08 -07:00
samcake
9335acc887 Merge and a lot of rewriting the color conversion 2017-08-24 18:02:11 -07:00
samcake
3fe9b67e45 FIxing the reflection jittering by moving the normal into world space 2016-05-27 19:24:56 -07:00
samcake
1ec9ef560e Fixing the srgb color format conversion for web entities 2016-05-11 10:46:54 -07:00
Atlante45
ccb183e518 Unify Named/Normal calls 2016-02-01 18:50:01 +01:00
samcake
3014b3bd5b Adding Gamma correction to all the Color coming for the attribute stream if used as color 2015-12-18 12:50:21 -08:00
Brad Davis
7b1c04512a Adding support for accessing IPD in scripts 2015-09-28 16:24:38 -07:00
Brad Davis
8a703d0363 Instanced rendering, first pass 2015-09-18 16:29:29 -07:00
Brad Davis
c8069ba73c Working on magballs polish 2015-09-03 20:09:54 -07:00
Brad Davis
fbf3a0cbe6 Working on GL 4 2015-06-23 09:48:16 -07:00
Atlante45
51570aac68 Add simple textured pipeline 2015-05-29 16:49:31 +02:00
Clément Brisset
e980859059 Simple Program uses gpu API 2015-05-22 16:14:32 +01:00
samcake
e560687371 fixing the shader not compiling 2015-05-01 00:14:23 -07:00
Sam Gateau
e2e61c64b1 Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
Sam Gateau
8d95639416 moving the deferrered shaders from the resource folder to built-in the executable 2014-12-30 17:43:52 -08:00